30 Commits (654b77d2ec372bd986d472da7491d0156d0af52e)

Author SHA1 Message Date
Fernando Sahmkow 23cabc98db Shader_IR: Fix regression on TLD4 6 years ago
Fernando Sahmkow 9293c3a0f2 Shader_IR: Fix TLD4 and add Bindless Variant. 6 years ago
ReinUsesLisp a993df1ee2
shader/node: Unpack bindless texture encoding 6 years ago
Fernando Sahmkow be856a38d6 Shader_IR: Address Feedback. 6 years ago
Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow 1509d2ffbd Shader_Ir: Fix TLD4S from using a component mask. 6 years ago
Lioncash 60926ac16b shader_ir: Rename Get/SetTemporal to Get/SetTemporary 7 years ago
ReinUsesLisp afa8096df5 shader: Allow tracking of indirect buffers without variable offset 7 years ago
ReinUsesLisp d0966b9f7c shader/texture: Add F16 support for TLDS 7 years ago
ReinUsesLisp 10a83653ee decode/texture: Address feedback 7 years ago
ReinUsesLisp 4e81fc8296 shader: Implement texture buffers 7 years ago
ReinUsesLisp bf4dfb3ad4 shader: Use shared_ptr to store nodes and move initialization to file 7 years ago
Lioncash e43ba3acd4 video_core/shader/decode/texture: Remove unused variable from GetTld4Code() 7 years ago
Lioncash 9e15193ef8
shader/decode/texture: Remove unused variable 7 years ago
ReinUsesLisp 0b91087a1e shader_ir/texture: Fix sampler const buffer key shift 7 years ago
Fernando Sahmkow ef8be408d3 Adapt Bindless to work with AOFFI 7 years ago
Fernando Sahmkow 492040bd9c Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 7 years ago
Fernando Sahmkow c60b0b8432 Fix TMML 7 years ago
Fernando Sahmkow fd4e994de3 Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters 7 years ago
Fernando Sahmkow 4841440382 Implement TXQ_B 7 years ago
Fernando Sahmkow 189bd1980c Implement TMML_B 7 years ago
Fernando Sahmkow ac3ba9a33e Corrections to TEX_B 7 years ago
Fernando Sahmkow fe392fff24 Unify both sampler types. 7 years ago
Fernando Sahmkow e28fd3d0a5 Implement Bindless Samplers and TEX_B in the IR. 7 years ago
Mat M da02946f4f
shader_ir/decode: Silent implicit sign conversion warning 7 years ago
ReinUsesLisp cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 7 years ago
ReinUsesLisp 5ca63d0675 shader/decode: Remove extras from MetaTexture 7 years ago
ReinUsesLisp 48e6f77c03 shader/decode: Split memory and texture instructions decoding 7 years ago
Fernando Sahmkow 10682ad7e0 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
ReinUsesLisp e60d4d70bc gl_shader_decompiler: Re-implement TLDS lod 7 years ago
ReinUsesLisp 889c646ac0 shader_ir: Remove F4 prefix to texture operations 7 years ago
ReinUsesLisp d62b0a9e29 shader_ir: Clean texture management code 7 years ago
Fernando Sahmkow 0306c50339 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp dfa7be5ddf shader_ir/memory: Add ST_L 64 and 128 bits stores 7 years ago
ReinUsesLisp 42b75e8be8 shader_ir: Rename BasicBlock to NodeBlock 7 years ago
ReinUsesLisp 6a6fabea58 shader_ir: Pass decoded nodes as a whole instead of per basic blocks 7 years ago
ReinUsesLisp f61c1ed246 shader_ir/memory: Add LD_L 128 bits loads 7 years ago
ReinUsesLisp 9feb68085d shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp 0be835132c shader_ir/memory: Add LD_L 64 bits loads 7 years ago
ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values 7 years ago
ReinUsesLisp 3b84e04af1 shader_decode: Implement LDG and basic cbuf tracking 7 years ago
ReinUsesLisp 170c8212bb shader_ir: Pass to decoder functions basic block's code 7 years ago
ReinUsesLisp d911740e5d shader_ir: Remove composite primitives and use temporals instead 7 years ago
ReinUsesLisp 50195b1704 shader_decode: Use proper primitive names 7 years ago
ReinUsesLisp d9118d324a shader_ir: Remove RZ and use Register::ZeroIndex instead 7 years ago
ReinUsesLisp 5af82a8ed4 shader_decode: Implement TEXS.F16 7 years ago
ReinUsesLisp 55e6786254 shader_decode: Implement TLDS (untested) 7 years ago
ReinUsesLisp ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes 7 years ago
ReinUsesLisp 03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling 7 years ago
ReinUsesLisp b184ca9089 shader_decode: Implement ST_L 7 years ago