Liam
d414904aef
service: jit: stub JIT service
4 years ago
german77
d6493d42fd
service: hid: Partially revert #8123
4 years ago
merry
8bcfa4046f
dynarmic: Print stack trace on unrecognised instruction or other exception
4 years ago
Andrea Pappacoda
4490ee8c0a
build: remove -fconcepts
It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
4 years ago
bunnei
dcb17246d9
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
4 years ago
Liam
bf53c6ebee
shader_recompiler: Decrease indirect cbuf limit to match hardware
4 years ago
ameerj
ef60f353a8
texture_cache/util: Remove unneeded ReadBlockUnsafe
This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
4 years ago
Merry
42d6a01039
native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
4 years ago
merry
b8d8677ed1
native_clock: Use lfence with rdtsc
4 years ago
german77
c4bf041235
service: npad: Default initialize shared memory
4 years ago
merry
7470fdd77c
native_clock: Use writeback from CAS to avoid double-loading
4 years ago
merry
eeca2f2df9
atomic_ops: Implement AtomicCompareAndSwap with writeback
4 years ago
Merry
18ecb3053b
native_clock: Use AtomicLoad128
4 years ago
Merry
14df27ff04
atomic_ops: Implement AtomicLoad128
4 years ago
merry
9b28edea4f
configure_per_game_addons: Set tree view minimum section size to 150px
4 years ago
merry
d20d8b9214
configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
4 years ago
Andrea Pappacoda
d9044f00e1
fix: typos
4 years ago
merry
5d7dffaa0e
configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
4 years ago
bunnei
a00e1de7ce
hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes.
4 years ago
bunnei
7054ba2ed8
hle: service: nvflinger: consumer_base: Cleanup & fixes.
4 years ago
bunnei
2123fc0a50
hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers.
4 years ago
bunnei
63094fb176
hle: service: nvflinger: buffer_queue_core: Cleanup & fixes.
4 years ago
bunnei
ad78e63274
hle: service: nvflinger: Use correct logger namespace.
4 years ago
Morph
d2b4f8f974
hle: service: nvdrv: Create a service thread where appropriate.
4 years ago
bunnei
b3f4b41cc1
hle: service: vi: Create a service thread where appropriate.
4 years ago
bunnei
f432c730cb
hle: service: bsd: Create a service thread where appropriate.
4 years ago
bunnei
4a99bcfb95
hle: service: filesystem: Create a service thread where appropriate.
4 years ago
bunnei
c91b912a07
hle: service: audio: Create a service thread where appropriate.
4 years ago
bunnei
75e39568a0
hle: service: Add option for service interfaces to create or use the default thread.
4 years ago
bunnei
60f2fe3b48
hle: kernel: Create a default thread for services that do not need their own host thread.
4 years ago
Morph
4a960b6945
applets/web: Keep foreground (websession) web applet open
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
4 years ago
Liam
146f1f5ac6
shader_compiler: support const buffer indirect addressing in GLSL
4 years ago
Andrea Pappacoda
04380c99e8
audio_core: remove time stretcher
Also drop the SoundTouch dependency
4 years ago
Liam
528cba63b6
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
4 years ago
Fernando Sahmkow
29660bc55e
GPU Garbage Collection: Fix regressions.
4 years ago
german77
a2cc3b6098
service: hid: Remove inaccurate behavior on initialization
4 years ago
Narr the Reg
0b8c1af0ed
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
4 years ago
ameerj
2a58f15111
nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
4 years ago
lat9nq
09dc77a19f
yuzu_cmd: Start the logging backend
4 years ago
german77
aff2d62926
yuzu: Only override fullscreen setting if gamepath or argument is provided
4 years ago
ameerj
ddafe40dc1
gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().
Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
4 years ago
Morph
e144d064af
registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
4 years ago
merry
5a37246da6
arm_dynarmic_64: Invalidate on all cores
4 years ago
Andrea Pappacoda
6f16891f43
build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.
By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
4 years ago
bunnei
b149526098
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
4 years ago
merry
dbbe297904
configure_cpu: More descriptive text for Paranoid option
4 years ago
bunnei
533ff8b1a9
hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
4 years ago
bunnei
003d5761e1
hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory.
4 years ago
merry
e752529c4c
configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
4 years ago
bunnei
3beb4d4273
hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space.
4 years ago