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GPU Garbage Collection: Fix regressions.

nce_cpp
Fernando Sahmkow 4 years ago
parent
commit
29660bc55e
  1. 2
      src/video_core/renderer_opengl/gl_device.cpp
  2. 2
      src/video_core/texture_cache/texture_cache.h

2
src/video_core/renderer_opengl/gl_device.cpp

@ -282,7 +282,7 @@ void main() {
u64 Device::GetCurrentDedicatedVideoMemory() const {
GLint cur_avail_mem_kb = 0;
glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb);
glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb);
return static_cast<u64>(cur_avail_mem_kb) * 1_KiB;
}

2
src/video_core/texture_cache/texture_cache.h

@ -1080,8 +1080,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
Image& overlap = slot_images[overlap_id];
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
new_image.flags |= ImageFlagBits::GpuModified;
new_image.modification_tick =
std::max(overlap.modification_tick, new_image.modification_tick);
}
if (overlap.info.num_samples != new_image.info.num_samples) {
LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");

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