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shader_recompiler: Decrease indirect cbuf limit to match hardware

nce_cpp
Liam 4 years ago
parent
commit
bf53c6ebee
  1. 2
      src/shader_recompiler/shader_info.h

2
src/shader_recompiler/shader_info.h

@ -105,7 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
static constexpr size_t MAX_INDIRECT_CBUFS{15};
static constexpr size_t MAX_INDIRECT_CBUFS{14};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};

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