19013 Commits (61cd7dd30128633b656ce3264da74bef1ba00bb5)
 

Author SHA1 Message Date
ReinUsesLisp 61cd7dd301 shader: Add logging 5 years ago
lat9nq 373f75d944 shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp 487057b8d2 shader: Comment why the array component is not read in TMML 5 years ago
ReinUsesLisp ba3bdf1d41 vulkan_device: Enable VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp 41cca8b8ad vk_pipeline_cache: Skip cached pipelines with different dynamic state 5 years ago
ameerj 5445799260 main: Fix Open Transferable Shader Cache context item 5 years ago
ameerj 3c125d4134 tmml: Remove index component from coords vec 5 years ago
ReinUsesLisp ea038d6653 vulkan: Add VK_EXT_vertex_input_dynamic_state support 5 years ago
ReinUsesLisp cb78a1b494 shader: Reorder shader cache directories 5 years ago
ReinUsesLisp 3025b2f605 vk_rasterizer: Implement first index 5 years ago
ReinUsesLisp d554778311 vulkan: Use VK_EXT_provoking_vertex when available 5 years ago
ameerj d52bacf6f0 spirv/convert: Catch more signed operations oversights 5 years ago
ReinUsesLisp 8554a644df spirv/convert: Catch more broken signed operations on Nvidia OpenGL 5 years ago
ameerj cd8427367e gl_buffer_cache: Use unorm internal formats for snorm texture buffer views 5 years ago
ReinUsesLisp 5befc0bf87 shader_environment: Fix local memory size calculations 5 years ago
ReinUsesLisp 60a96c49e5 buffer_cache: Fix copy based uniform bindings tracking 5 years ago
ameerj 15bdd27cac shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
ReinUsesLisp 7eaa74ad23 gl_texture_cache: Create image storage views 5 years ago
ReinUsesLisp b1ed64ac18 gl_shader_util: Move shader utility code to a separate file 5 years ago
ReinUsesLisp 12fe7210d2 gl_shader_cache: Store workers in shader cache object 5 years ago
ReinUsesLisp cffd4716c5 vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
ReinUsesLisp 48aad8dc05 vk_pipeline_cache: Add asynchronous shaders 5 years ago
ReinUsesLisp 2a0aeaa3d2 vk_rasterizer: Flush work on clear and dispatches 5 years ago
FernandoS27 c736b9ffab DMA: Restrict optimised path for BlockToLinear further. 5 years ago
ReinUsesLisp f45f7b5c2a vk_swapchain: Handle outdated swapchains 5 years ago
FernandoS27 562af30181 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp ec9a78885e shader: Add 2D and 3D variants to SUATOM and SURED 5 years ago
ReinUsesLisp b02c78b276 vk_buffer_cache: Handle null texture buffers 5 years ago
ReinUsesLisp 8f099af6a8 nsight_aftermath_tracker: Fix SPIR-V module writes 5 years ago
ReinUsesLisp 8c954fcaee vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 4f8b68fb04 shader: Avoid CPU side undefined behavior on I2F 5 years ago
ReinUsesLisp 79f2fe1a39 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp e57ee3b7fd transform_feedback: Read buffer stride from index instead of layout 5 years ago
ReinUsesLisp 46bd362d0d fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp d26271b014 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
lat9nq 22f0c4f002 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp 5539b13c5a shader,glasm: Implement legacy texcoord loads 5 years ago
ReinUsesLisp cf9f88e5a7 glasm: Implement legacy varyings 5 years ago
ReinUsesLisp ac0f5d2ab6 shader: Track legacy varyings 5 years ago
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp 5d170de0b5 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp adc43297c5 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 1148a4eac7 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 77372443c3 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp c44b16124f vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp a7e9756671 buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp 329dea217d shader: Always initialize up reference in structure control flow 5 years ago
ReinUsesLisp 99f2c31b64 vulkan_device: Enable float64 and int64 conditionally 5 years ago