368 Commits (5ed257a2389d0cf18f479f8f3df7f7eebb1d7cef)

Author SHA1 Message Date
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 6 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 6 years ago
lat9nq f70707d435 internal_stage_buffer_entry_read: Remove pragma optimize off 6 years ago
ReinUsesLisp 8ebc7b90a0 shader: Stub SR_INVOCATION_INFO 6 years ago
ReinUsesLisp c6b81943a9 shader: Stub ISBERD 6 years ago
ReinUsesLisp 211fc6331d shader: Fix CC in I2I 6 years ago
ReinUsesLisp c7efa5ead4 shader: Simplify FLO and throw on CC 6 years ago
ReinUsesLisp 31835567f2 shader: Mark blocks with no end branch as unreachable 6 years ago
ReinUsesLisp 4678dc7246 shader: Implement LOP CC 6 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 6 years ago
ReinUsesLisp bf784e1497 shader: Apply sign bit in FCMP (imm) 6 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 6 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 6 years ago
ReinUsesLisp a26f760eba shader: Mark ImageWrite with side effects 6 years ago
FernandoS27 ee8beff168 shader: Implement CC for ISET, FSET, PSET, CSET, and DSET 6 years ago
ReinUsesLisp 99cfd73ba7 shader: Remove outdated comment in F2I 6 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 6 years ago
ReinUsesLisp 577efc5f9f shader: Fix Windows build issues 6 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 6 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 6 years ago
ReinUsesLisp 157952f809 shader: Fix FCMP immediate variant 6 years ago
ReinUsesLisp 7f75818298 shader: Fix dangling labels 6 years ago
ReinUsesLisp d349f8ff61 shader: Fix F2I 6 years ago
FernandoS27 0ef887fa6f shader: Address feedback 6 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 6 years ago
FernandoS27 a7f5231caf shader: Implement AL2P 6 years ago
FernandoS27 c63d79cf65 shader: Fix BRX tracking 6 years ago
ReinUsesLisp 64372edffb shader: Fix splits on blocks using indirect branches 6 years ago
ReinUsesLisp e2d1e21532 shader: Eliminate orphan blocks more efficiently 6 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 6 years ago
ReinUsesLisp b580c1e208 shader: Implement BAR and fix memory barriers 6 years ago
ReinUsesLisp e9d7f63788 shader: Abstract breadth searches and use the abstraction 6 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 6 years ago
ReinUsesLisp a2536f0b42 shader: Remove unused header in VOTE 6 years ago
ReinUsesLisp b1335585bf shader: Fix fp16 merge when using native fp16 6 years ago
ReinUsesLisp d1b84c7828 shader: Fix FADD32I 6 years ago
FernandoS27 fe14898573 shader: Fix undetected bug from review 6 years ago
FernandoS27 ffb90d59c6 shader: Address feedback 6 years ago
FernandoS27 df48b3b32a shader: "Implement" NOP 6 years ago
FernandoS27 741b21715a shader: Address Feedback 6 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 6 years ago
FernandoS27 a9f79b6553 shader: Implement MEMBAR 6 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 6 years ago
FernandoS27 1534a99e35 shader: Stub VOTE.VTG 6 years ago
ReinUsesLisp b64bf653a4 shader: Fix branches to visited virtual blocks 6 years ago
ReinUsesLisp ce39989ea9 shader: Implement LDG .U.128 as .128 6 years ago
ReinUsesLisp 5a589fabdb shader: Unroll "using enum" for opcode declarations 6 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 6 years ago
FernandoS27 7d40446b99 shader: Address feedback 6 years ago
ReinUsesLisp 696f326cd1 shader: Always pass a lod for TexelFetch 6 years ago