Lioncash
5caec2fcda
nwm_uds: Update function table
Updated based off information from 3dbrew.
9 years ago
Lioncash
0f53c14ca1
nim: Update function tables
Updated based off information from 3dbrew.
9 years ago
Lioncash
34401e8a9e
http_c: Update function table
Updated based off information from 3dbrew.
9 years ago
Lioncash
de5b0f4e25
gsp_lcd: Update function table
Updated based off information from 3dbrew.
9 years ago
Lioncash
b3b4017185
fs_user: Update function table
Updated based off information from 3dbrew.
9 years ago
Lioncash
7033aa361e
dlp_srvr: Update function table
9 years ago
Lioncash
f9c458cd04
cfg: Update function tables
Updated based off information from 3dbrew
9 years ago
Lioncash
bd088ae36b
cecd_u: Update function table
Updated based off information from 3dbrew.
9 years ago
Lioncash
4b7f949d77
boss_p: Update function table
9 years ago
Lioncash
7598d8532c
act: Update function tables
Updated based off information from 3dbrew.
9 years ago
Lioncash
523979a6ed
apt: Update apt function tables
Updated based off information from 3dbrew.
9 years ago
Lioncash
a8f59eab50
Update AM service function tables
Updated based off information from 3dbrew.
9 years ago
emmauss
4865993e6f
Implement Frame rate limiter ( #2223 )
* implement frame limiter
* fixes
9 years ago
Jannik Vogel
869743d34c
ASSERT that shader was linked successfully
9 years ago
Jannik Vogel
d676c9a06f
Report shader uniform block size in case of mismatch
9 years ago
Jannik Vogel
d8142ae075
Print broken shader code to log
9 years ago
Yuri Kunde Schlesner
6fb4f73dec
GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
9 years ago
Yuri Kunde Schlesner
515096c197
OpenGL: Non-zero stride only makes sense for linear buffers
9 years ago
Yuri Kunde Schlesner
2271fa76fb
OpenGL: Ensure framebuffer binding is restored if completion check fails
9 years ago
Yuri Kunde Schlesner
f207da3a5a
OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246 , #2261
9 years ago
Jannik Vogel
3020767914
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
9 years ago
Yuri Kunde Schlesner
90fd00648c
clang-format: Fix coding style
9 years ago
Jannik Vogel
62c76b4207
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
9 years ago
Jannik Vogel
63e5851830
Remove unused version.h
9 years ago
freiro
662d907aa7
WINVER definition moved to CMake and cleanup
9 years ago
Subv
a485a04208
ClangFormat: Fixed the clang-format errors
9 years ago
mailwl
662aee1e1d
Set client SDK version to Service APIs
9 years ago
Subv
d16be9bdbd
Build: Fixed a few warnings.
9 years ago
wwylele
1e4a1598fd
FileSys: Implement OtherSaveData
9 years ago
wwylele
e6de484ec3
FS: add missing MediaType
9 years ago
wwylele
37e9404489
FileSys: abstract SD save data archive source
9 years ago
Subv
7adac27868
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
9 years ago
Emmanuel Gil Peyrot
87d3afe635
GPU: Remove the broken frame_skip option.
Fixes #1960 .
9 years ago
Subv
47603a64f1
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
9 years ago
Subv
d64661e40e
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
9 years ago
freiro
dba46c0b01
Move to AppData/Roaming/Citra/
9 years ago
MerryMage
eb5be59f9c
dynarmic: Add ticks based on ticks executed, not ticks requested
9 years ago
freiro
0459aadcb5
Removed /user/ from path
9 years ago
mailwl
9ee8f9297c
Output parameters to log
9 years ago
mailwl
cdce7ca48b
MIC_U: Stub service funcions
9 years ago
James Rowe
13888eac06
Expose page table to dynarmic for optimized reads and writes to the JIT
9 years ago
freiro
f25ecd351d
Switch to AppData/Roaming
9 years ago
jphalimi
5a580171b6
Cache Vertices instead of Output registers ( #2165 )
This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
9 years ago
pippo2931
a92472e7c9
Bravely Default/Second stuck #1822 ( #2188 )
* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
9 years ago
wwylele
1db648c247
Fix format error from #2195
9 years ago
freiro
f5b928c330
Improve verbosity of audio errors with SDL_GetError()
9 years ago
Subv
d00d0d61e0
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
9 years ago
Subv
9ee95ffbec
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
9 years ago
James Rowe
2d1eb1ae01
Minor formatting change
9 years ago
Subv
bb93931096
Kernel/Events: Log an error when trying to create Pulse events and timers.
Related to #1904
9 years ago