David Marcec
a6d347c103
fixed spelling error
7 years ago
David Marcec
04b01f5db2
Added missing log
7 years ago
David Marcec
d018183d4e
Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
7 years ago
Markus Wick
755aa28572
gl_rasterizer: Skip VAO binding if the state is clean.
7 years ago
Markus Wick
29d148c063
gl_rasterizer: Split VAO and VB setup functions.
7 years ago
Markus Wick
6546a1aa88
gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
7 years ago
Markus Wick
6bd55db4ca
gl_resource_manager: Profile creation and deletion.
7 years ago
Markus Wick
a485e5210c
gl_stream_buffer: Profile orphaning of stream buffer.
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
7 years ago
Markus Wick
399d30b4bf
microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
7 years ago
Frederic Laing
c1e5c112c6
configure_system: Fix compiler warning
7 years ago
Frederic Laing
c646fe0684
yuzu/main: Fix compiler warning
7 years ago
Markus Wick
4da1b985fd
gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
7 years ago
Rodolfo Bogado
92d9f97224
Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets.
7 years ago
Rodolfo Bogado
fbd0d677a3
Implement multi-target viewports and blending
7 years ago
Dharmin K Shah
ca5bbf0e78
Fix quickstart link
7 years ago
Frederic Laing
1944d20eb7
Fix typo in BufferTransformFlags
7 years ago
Zach Hilman
d98525e809
qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
7 years ago
greggameplayer
8886cfe261
correct syntax
7 years ago
David Marcec
d3d2bb2c35
Fixed incorrect hwopus assert
7 years ago
David Marcec
60bd67f92e
Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
7 years ago
FernandoS27
82d04c5e99
Fix ASTC Decompressor to support depth parameter
7 years ago
bunnei
938dd94181
memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
7 years ago
FernandoS27
fe596b4c6e
Fix ASTC formats
7 years ago
FernandoS27
493bb10cce
Implemented ASTC 5x5
7 years ago
FernandoS27
d125512225
Implement Cube Arrays
7 years ago
bunnei
42b74a5e41
maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
7 years ago
Lioncash
eae8892b57
configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.
Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
7 years ago
greggameplayer
39efd5a7f0
Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
7 years ago
Rodolfo Bogado
cbbb016f34
Improve OpenGL state handling
7 years ago
Lioncash
1429e2ca92
service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
7 years ago
ReinUsesLisp
58988435c2
video_core: Move surface declarations out of gl_rasterizer_cache
7 years ago
FernandoS27
906d2fd5af
Assert Control Codes Generation
7 years ago
Lioncash
70e4492d49
general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
7 years ago
Frederic L
c76f4b6aec
global: Use std::optional instead of boost::optional ( #1578 )
* get rid of boost::optional
* Remove optional references
* Use std::reference_wrapper for optional references
* Fix clang format
* Fix clang format part 2
* Adressed feedback
* Fix clang format and MacOS build
7 years ago
Lioncash
6f2cb1a437
hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
7 years ago
Lioncash
abf974f2f5
hle_ipc: Make GetDomainMessageHeader return a regular pointer
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
7 years ago
Zach Hilman
08ce39a982
ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
7 years ago
Zach Hilman
6403fcec90
fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
7 years ago
Zach Hilman
28a569a78b
fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
7 years ago
Zach Hilman
1f01627bbc
savedata_factory: Expose accessors for SaveDataSpace
7 years ago
Zach Hilman
706f466e9f
loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
7 years ago
Zach Hilman
7c8d9d5960
control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
7 years ago
fearlessTobi
0470bc90ce
time_stretch: Switch to values of Citra
7 years ago
ReinUsesLisp
06aee386b7
video_core: Move OpenGL specific utils to its renderer
7 years ago
Rodolfo Bogado
c7a7479993
renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB
7 years ago
FernandoS27
8b69038887
Assert Control Flow Instructions using Control Codes
7 years ago
FernandoS27
af83b683d8
Fixed black textures, pixelation and we no longer require to auto-generate mipmaps
7 years ago
FernandoS27
be78be20dc
Fixed mipmap block autosizing algorithm
7 years ago
FernandoS27
c9f347e156
Fixed Invalid Image size and Mipmap calculation
7 years ago
FernandoS27
b6e94867b9
Fixed Block Resizing algorithm and Clang Format
7 years ago