John
c5bd7dc047
[sdl]Mouse Panning Regression Fix ( #3181 )
Fix the mouse panning issues
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3181
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
4 months ago
lizzie
22dfc560e0
[sdl] fix mouse panning delay ( #3174 )
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3174
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
4 months ago
lizzie
0eed5100f9
[input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration threads to 4 "evals" per sec ( #2982 )
No need to have those nano-sleeps for these threads...
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2982
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
4 months ago
lizzie
191e4c75a1
[meta] fix license headers ( #2547 )
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
7 months ago
lizzie
9d2681ecc9
[cmake] enable clang-cl and WoA builds ( #348 )
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
7 months ago
crueter
9cef9f5dce
Update fmt to allow for v11
Signed-off-by: swurl <swurl@swurl.xyz>
1 year ago
Narr the Reg
0bb27e9606
input_common: Avoid potential division by zero
3 years ago
german77
921f9baf58
yuzu: Ensure mouse panning can't be enabled with real mouse emulation
3 years ago
Narr the Reg
3241ff028c
input_common: Tune mouse controls
3 years ago
Baptiste Marie
83f4158d6c
input_common: Redesign mouse panning
3 years ago
Valeri
d359ae51a3
input_common: minor fix to mouse movement
3 years ago
Liam
5be8a74b0c
general: fix spelling mistakes
3 years ago
german77
db3f4f7515
input_common: Increase mouse sensitivity range
3 years ago
Narr the Reg
76462f79db
input_common: Implement dedicated motion from mouse
3 years ago
Narr the Reg
8a7dfb2439
input_common: Split mouse input into individual devices
3 years ago
arades79
60a68839ee
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
arades79
adcef452e0
add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
3 years ago
Liam
5a712bb51a
general: fix compile for Apple Clang
3 years ago
Liam
47fc168030
common: remove "yuzu:" prefix from thread names
4 years ago
Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
4 years ago
Morph
e47b5e6a26
general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
4 years ago
Morph
51c445f7e8
input/hid: Migrate to the new UUID implementation
4 years ago
Valeri
e3ee079aa4
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
4 years ago
german77
991460cd98
input_common: Reintroduce motion from mouse and use button names
4 years ago
Lioncash
54e164d9de
input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
4 years ago
german77
b8b849dc2e
input_common: Move button names to the frontend
4 years ago
german77
30de38ee7f
kraken: Address comments from review
Fix compiler bug
4 years ago
german77
25521cd948
core/hid: Improve accuary of mouse implementation
4 years ago
german77
dfb63175d1
core/hid: Fully implement native mouse
4 years ago
german77
4736326a05
second commit lion review
4 years ago
german77
d1bac9024d
settings: Fix mouse and keyboard mappings
5 years ago
german77
280342cd0a
input_common: Rewrite mouse
5 years ago