29 Commits (535e297ebd6b2ae0efafbb8a40150b7632bf75fb)

Author SHA1 Message Date
Billy Laws 535e297ebd Run clang-format 3 years ago
Billy Laws a92251c623 shader_recompiler: Add support for lowering geometry passthrough 3 years ago
Billy Laws ae868e7ffb shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 67007ae698 Address feedback 3 years ago
FengChen 1dd5d8fc8e video_core: Fix legacy to generic location unpaired 3 years ago
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 3 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
Fernando Sahmkow 05054d1dc2 Shader decompiler: do constant propgation before texture pass. 4 years ago
vonchenplus 8fe519b656 Address format clang 4 years ago
Feng Chen dbfa89c40b Implement convert legacy to generic 4 years ago
ameerj 63465c24e1 rescaling_pass: Logic simplification and minor style cleanup 4 years ago
Fernando Sahmkow 4535feac87 Shader: Don't rescale FragCoord if used by Shuffle 4 years ago
ReinUsesLisp e63fc7a4bb spirv: Implement rescaling patching 4 years ago
Fernando Sahmkow c9bee9e96e ShaderCache: Order Phi Arguments from farthest away to nearest. 4 years ago
ameerj e9a8e011f6 structured_control_flow: Conditionally invoke demote reorder pass 4 years ago
ReinUsesLisp 2321666580 shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ReinUsesLisp cdb3837085 shader: Manually convert from array<u32> to bitset instead of using bit_cast 5 years ago
ReinUsesLisp 41b2a991c4 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 6db3ba6542 shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp 0a75c400e3 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp 16d28031e7 shader: Simplify MergeDualVertexPrograms 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 52be21495e shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 41c634a7a9 shader: Rename maxwell/program.h to translate_program.h 5 years ago
FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp 672930b6c8 shader: Handle host exceptions 5 years ago
lat9nq 69210028b4 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
ReinUsesLisp 1d861a6e90 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 38908d0f7e shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp 64372edffb shader: Fix splits on blocks using indirect branches 5 years ago
ReinUsesLisp e2d1e21532 shader: Eliminate orphan blocks more efficiently 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 96a54aeea8 spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp 33090a74dd shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp db2e9d64aa shader: Implement CAL inlining function calls 5 years ago
ReinUsesLisp a956d3cdb3 shader: Initial support for textures and TEX 5 years ago
ReinUsesLisp 16a5b4f494 spirv: Fixes and Intel specific workarounds 5 years ago
ReinUsesLisp e755a13d06 shader: Rename, implement FADD.SAT and P2R (imm) 5 years ago