3211 Commits (4e22e5544aef4c7307ec5b63ff3d3f1454a0750d)
 

Author SHA1 Message Date
bunnei 4e22e5544a gl_rasterizer: Initial implementation of bump mapping. 10 years ago
bunnei da4f531a59 gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). 10 years ago
bunnei ff25eb8cc9 gl_shader_gen: Implement lighting red, green, and blue reflection. 10 years ago
bunnei 4f0fc85f84 gl_shader_gen: View should be normalized. 10 years ago
bunnei d376a783ea gl_shader_gen: Implement fragment lighting fresnel effect. 10 years ago
bunnei b07c7c26c6 gl_shader_gen: Implement fragment lighting specular 1 component. 10 years ago
bunnei f878148e30 gl_shader_gen: Add support for D0 LUT scaling. 10 years ago
bunnei 481017a334 gl_shader_gen: Refactor lighting config to match Pica register naming. 10 years ago
bunnei 1bb0aa6c01 pica: Cleanup and add some comments to lighting registers. 10 years ago
bunnei 2658c7f266 gl_rasterizer: Minor naming refactor on Pica register naming. 10 years ago
bunnei f7510ba8f0 gl_shader_gen: Reorganize and cleanup lighting code. 10 years ago
bunnei 9cd5c49ee5 gl_shader_gen: Fix directional lights. 10 years ago
bunnei aabc988463 gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. 10 years ago
bunnei 14877aa76f gl_shader_gen: View vector needs to be normalized when computing half angle vector. 10 years ago
bunnei bb3014fb28 renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. 10 years ago
bunnei 81511f08fa renderer_opengl: Initial implementation of basic specular lighting. 10 years ago
bunnei 49cd958486 renderer_opengl: Implement HW fragment lighting distance attenuation. 10 years ago
bunnei 11fba4e8d0 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei 07b07a2f24 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei 3c3e328340 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 8a9194f06e pica: Implement fragment lighting LUTs. 10 years ago
bunnei fe094ec9a0 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei d5edd881d3 pica: Add pica_types module and move float24 definition. 10 years ago
bunnei 20336f286a Merge pull request #1391 from tfarley/hw-fb-sync-fix 10 years ago
Yuri Kunde Schlesner 03673665db Merge pull request #1392 from lioncash/move 10 years ago
Lioncash e9114a6976 backend: defaulted move constructor/assignment 10 years ago
tfarley 958e67ab53 hwrasterizer: Use proper cached fb addr/size 10 years ago
bunnei 11f8d32e41 Merge pull request #1387 from lioncash/func 10 years ago
Mathew Maidment ce5ae35dd5 Merge pull request #1388 from yuriks/spammy-opengl-debug 10 years ago
Yuri Kunde Schlesner e82e3f64fd OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level 10 years ago
Lioncash c731d31b7c services: Get rid of unnecessary includes 10 years ago
Lioncash 9bcfc35ba0 services: Update function tables 10 years ago
bunnei 7a6eac7fa4 Merge pull request #1377 from MerryMage/mmio 10 years ago
MerryMage e614492dca Memory: Implement MMIO 10 years ago
bunnei fa220e2d4b Merge pull request #1379 from lioncash/color 10 years ago
Lioncash 15d0530902 color: Make trivial helpers constexpr 10 years ago
bunnei 9259a8baa5 Merge pull request #1367 from yuriks/jit-jmp 10 years ago
bunnei 70832a600e Merge pull request #1369 from yuriks/jmpu-inverted 10 years ago
bunnei 63bd25553b Merge pull request #1370 from yuriks/gpureg-names 10 years ago
Yuri Kunde Schlesner bd34d04c6b Merge pull request #1373 from lioncash/cast 10 years ago
Lioncash f290c57dee elf: Don't cast away const 10 years ago
Yuri Kunde Schlesner c45fd2c986 Merge pull request #1372 from lioncash/tie 10 years ago
Lioncash fa95cad2f9 key_map: Use std::tie for comparisons 10 years ago
Yuri Kunde Schlesner 811a0c5d25 Merge pull request #1371 from lioncash/return 10 years ago
Lioncash 4a87f38e9c archive_backend: Remove unnecessary const from return types 10 years ago
Yuri Kunde Schlesner c922298b37 Debugger: Use 3dbrew names for GPU registers 10 years ago
Yuri Kunde Schlesner b4c68589f6 Shader: Implement "invert condition" feature of IFU instruction 10 years ago
Yuri Kunde Schlesner d1096d9adc Shader JIT: Fix off-by-one error when compiling JMPs 10 years ago
bunnei 4cecbb0c85 Merge pull request #1334 from tfarley/hw-depth-modifiers 10 years ago
tfarley ee33d54b6f hwrasterizer: Use depth offset 10 years ago