bunnei
e3fdb2ff4b
fermi_2d: Add support for more accurate surface copies.
7 years ago
Lioncash
c015a42cc2
svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlock
The kernel itself checks whether or not the provided addresses are word
aligned before continuing, so we should be doing the same.
7 years ago
Lioncash
da8827def6
common: Add function for checking word alignment to alignment.h
This will be used in a following change to svcArbitrateLock() and
svcArbitrateUnlock()
7 years ago
Lioncash
7784a1ca44
common: Move Is4KBAligned() to alignment.h
Aligning on 4KB pages isn't a Switch-specific thing, so this can be
moved to common so it can be used with other things as well.
7 years ago
Lioncash
3813aafaaf
core: Remove unnecessary assert in ArmInterface()
CpuCore already does this sort of checking, so we can just call that
instead of duplicating the assertions.
7 years ago
David Marcec
9aa32c18b6
Used better names for mm:u and fixed bad stub
InitializeWithId needs to return an id which is a u32 which should be a non zero value
7 years ago
Lioncash
489f59e45f
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
Now that the changes clarifying the address spaces has been merged, we
can wrap the checks that the kernel performs when mapping shared memory
(and other forms of memory) into its own helper function and then use
those within MapSharedMemory and UnmapSharedMemory to complete the
sanitizing checks that are supposed to be done.
7 years ago
Lioncash
374ea27a8b
hid/controller: Remove unused header inclusions
swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
7 years ago
Lioncash
ca3d440f78
hid/controller/npad: Remove unused dump_idx member variable
Given it's unused, we may as well toss it.
7 years ago
Lioncash
72aa1f10f6
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
7 years ago
Lioncash
5583e4f15d
hid/controller/npad: Remove #pragma once from the cpp file
This is only useful in headers.
7 years ago
Lioncash
fd85f5b847
hid/controller/npad: Move npad_id_list into the cpp file
This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
7 years ago
Lioncash
9338428f43
hid/controller/npad: Remove unnecessary const from void return type
This literally does nothing.
7 years ago
Lioncash
f864e487b9
hid/controller: Default the destructors of all controller types in the cpp file
These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
7 years ago
Lioncash
6f8f5f1d0a
controller_base: Default the base class constructor and destructor in the cpp file
The destructor doesn't need to be a pure-virtual function.
7 years ago
ReinUsesLisp
57b3166673
gl_shader_decompiler: Implement PBK and BRK
7 years ago
FernandoS27
efa39b1b35
Clang format and other fixes
7 years ago
FernandoS27
c841b2ec48
Implement Reinterpret Surface, to accurately blit 3D textures
7 years ago
FernandoS27
893e144b02
Implement GetInRange in the Rasterizer Cache
7 years ago
FernandoS27
1469c546c3
Implement 3D Textures
7 years ago
Zach Hilman
a0f408400b
qt: Add support for dumping a DLC Data RomFS
7 years ago
bunnei
898c5576b5
gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.
7 years ago
bunnei
a205f5a4df
gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.
7 years ago
Zach Hilman
148b28bad1
registered_cache: Deduplicate results of ListEntry and ListEntryFilter
Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
7 years ago
David Marcec
128f14d60e
Using dual joycons as the default controller
Reason for the change is to allow both docked and undocked mode to work
7 years ago
Zach Hilman
b36874c0b7
fsp_srv: Apply patches to Data storage in OpenDataStorageByDataId
7 years ago
Zach Hilman
ee70cf8a1a
patch_manager: Add support for using LayeredFS with Data
7 years ago
bunnei
30c357b12b
gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.
7 years ago
bunnei
b1c31be284
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
7 years ago
bunnei
b3ee8ceca5
rasterizer_cache: Refactor to support in-order flushing.
7 years ago
Lioncash
b00f4831b0
content_archive: Simpify assignment of bktr_base_romfs in the constructor
std::move doesn't actually dereference the data, so it doesn't matter
whether or not the type is null.
7 years ago
Lioncash
6adf7a6f99
content_archive: Make IsValidNCA() an internally linked function
This is only ever used within the cpp file, so it can just be an
internal function.
7 years ago
Lioncash
401a947c41
content_archive: Simplify rights ID check
This is the same as using std::any_of with an inverted predicate.
7 years ago
Lioncash
33363de6df
content_archive: Split loading into separate functions
The constructor alone is pretty large, the reading code should be split
into its consistuent parts to make it easier to understand it without
having to build a mental model of a 300+ line function.
7 years ago
Lioncash
067a174e00
content_archive: Pass and take NCASectionHeader instance by reference
Each header is 512 bytes in size, which is kind of an excessive amount
to copy all the time when it's possible to avoid doing so.
7 years ago
Lioncash
54ff822f66
XCI: Add function for checking the existence of the program NCA
The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
7 years ago
bunnei
f5df68346c
gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.
7 years ago
bunnei
5084ec9509
gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
7 years ago
bunnei
54918b45fe
gl_rasterizer_cache: Separate guest and host surface size managment.
7 years ago
bunnei
1b8aabcb7b
gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
- This does not really have anything to do with OpenGL.
7 years ago
bunnei
7a80c6f83f
gl_rasterizer_cache: Remove unused FlushSurface method.
7 years ago
bunnei
6ac61f1799
gl_rasterizer: Implement flushing.
7 years ago
bunnei
1aba2e2fe9
gl_rasterizer_cache: Remove usage of Memory::Read/Write functions.
- These cannot be used within the cache, as they change cache state.
7 years ago
bunnei
4f43267355
gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size.
7 years ago
bunnei
ac8ab8f305
memory_manager: Add a method for querying the end of a mapped GPU region.
7 years ago
bunnei
a8c8207341
rasterizer_cache: Reintroduce method for flushing.
7 years ago
bunnei
5ec58fa78f
gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM.
7 years ago
David
e160ae78c8
Implement VI ConvertScalingMode ( #1475 )
* Implement VI ConvertScalingMode
* Fixed push enum
* Scale mode now uses Nintendo scale mode as an enum as well
7 years ago
Zach Hilman
82da4930c1
savedata_factory: Add TemporaryStorage SaveDataSpaceId
Required for TemporaryStorage saves (in addition to SaveDataType)
7 years ago
Zach Hilman
0595fc9947
savedata_factory: Add support for DeviceSaveData
Uses the same path as SaveData except with UID 0. Adds a warning if UID is not 0.
7 years ago