bunnei
479400acc8
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
8 years ago
bunnei
d6c27e6b28
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
8 years ago
bunnei
4b716e163a
Merge pull request #248 from Subv/cb_data
GPU: Handle writes to the CB_DATA method.
8 years ago
Subv
80b0f4d681
GPU: Implement the BindStorageBuffer macro method in HLE.
This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
8 years ago
Subv
845415cc3d
GPU: Handle writes to the CB_DATA method.
Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data.
8 years ago
Subv
46bbeeb54a
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
8 years ago
Sebastian Valle
96e8a52180
Merge pull request #246 from Subv/gpu_macro_calls
GPU: Store uploaded GPU macros and keep track of the number of method arguments.
8 years ago
Subv
a8cb6ba213
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
8 years ago
Subv
29c026fae1
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
8 years ago
bunnei
5994bd13ad
Merge pull request #245 from Subv/set_shader2
GPU: Store shader constbuffer bindings in the GPU state.
8 years ago
Subv
5979796df8
GPU: Renamed ShaderType to ShaderStage as that is less confusing.
8 years ago
Subv
7b48098c60
GPU: Store shader constbuffer bindings in the GPU state.
8 years ago
Subv
5f181aec24
GPU: Corrected some register offsets and removed superfluous macro registers.
8 years ago
Subv
8a5c0e873b
GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
8 years ago
Subv
e3e0625ff7
GPU: Corrected the parameter documentation for the SetShader macro call.
Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future.
8 years ago
bunnei
bed06310f2
Merge pull request #242 from Subv/set_shader
GPU: Handle the SetShader method call (0xE24) and store the shader config.
8 years ago
bunnei
78d81b84e4
Merge pull request #243 from Subv/vertex_buffer
GPU: Added the vertex array registers.
8 years ago
Subv
c9850b0d3a
GPU: Handle the SetShader method call (0xE24) and store the shader config.
8 years ago
Subv
dbade2db3e
GPU: Added the vertex array registers.
8 years ago
bunnei
b849a04b2f
Merge pull request #241 from Subv/gpu_method_call
GPU: Process command mode 5 (IncreaseOnce) differently from other commands
8 years ago
Subv
6796e37911
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
8 years ago
bunnei
2c2acce091
Merge pull request #239 from Subv/shaders
GPU: Added some shader-related registers.
8 years ago
bunnei
3f1b1e34e9
Merge pull request #238 from bunnei/fix-buffer-check
nvflinger: Remove superfluous buffer format check.
8 years ago
Subv
3247b8f9dd
GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.
Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails.
8 years ago
Subv
d468c046f9
GPU: Added Maxwell registers for Shader Program control.
8 years ago
bunnei
b437a08a21
nvflinger: Remove superfluous buffer format check.
8 years ago
bunnei
23c0f07893
Merge pull request #232 from bunnei/heap-fixes
Various heap fixes for libtransistor
8 years ago
bunnei
dd2e72f1aa
process: MirrorMemory should use MemoryState::Mapped.
8 years ago
bunnei
d7bb09afe7
process: Unmap previously allocated heap.
8 years ago
bunnei
256153c50c
arm_interface: Support unmapping previously mapped memory.
8 years ago
bunnei
a0b00fe2d1
svc: Use more correct values for GetInfo MapRegion and NewMapRegion.
8 years ago
bunnei
a26561ce20
kernel: Move stack region outside of application heap.
8 years ago
bunnei
89312134f6
memory: Add regions for map region, "new" map region, etc.
8 years ago
bunnei
67bac363d8
process: Fix stack memory state.
8 years ago
bunnei
29bda49fc0
MemoryState: Add additional memory states and improve naming.
8 years ago
bunnei
0143a21c70
Merge pull request #237 from mailwl/nifm-module
Service/NIFM: convert to module
8 years ago
mailwl
f5fbe99e28
IGeneralService: fix function list
8 years ago
mailwl
44739126a5
Service/NIFM: stub cancel function
8 years ago
mailwl
db6c7e714c
Service/NIFM: convert to module
8 years ago
bunnei
3ceb9d97bb
Merge pull request #236 from bunnei/refactor-process-creation
core: Move process creation out of global state.
8 years ago
bunnei
f16763ed52
core: Move process creation out of global state.
8 years ago
bunnei
b2b51850a1
Merge pull request #213 from Hexagon12/dynarmic-default
Make Dynarmic the default CPU core
8 years ago
bunnei
ac6fe3fd01
Merge pull request #230 from Subv/gpu_draw
GPU: Intercept writes to the VERTEX_END_GL register.
8 years ago
Subv
083e494083
GPU: Intercept writes to the VERTEX_END_GL register.
This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here.
8 years ago
bunnei
7dd960f543
Merge pull request #229 from Subv/ensuresavedata_impl
FS: Make EnsureSaveData create the save data if it doesn't already exist.
8 years ago
Subv
cb738dedb2
FS: Use the correct error code when trying to open files that don't exist.
8 years ago
Subv
4a8b2154d7
FS: Stubbed CreateSaveData. It currently does nothing.
8 years ago
Subv
9702f6c2ed
FS: Make EnsureSaveData create the savedata folder when called for the first time.
8 years ago
bunnei
a92acdc07f
Merge pull request #228 from Subv/unschedule_events
CoreTiming: Unschedule the pending events when an Interface is destroyed
8 years ago
Subv
6ac79e3a43
CoreTiming: Unschedule the pending events when an Interface is destroyed.
8 years ago