|
|
|
@ -19,6 +19,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value) { |
|
|
|
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
|
|
|
|
|
|
|
|
switch (method) { |
|
|
|
case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { |
|
|
|
DrawArrays(); |
|
|
|
break; |
|
|
|
} |
|
|
|
case MAXWELL3D_REG_INDEX(query.query_get): { |
|
|
|
ProcessQueryGet(); |
|
|
|
break; |
|
|
|
@ -47,5 +51,10 @@ void Maxwell3D::ProcessQueryGet() { |
|
|
|
UNIMPLEMENTED_MSG("Query mode %u not implemented", regs.query.query_get.mode.Value()); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void Maxwell3D::DrawArrays() { |
|
|
|
LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring"); |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace Engines
|
|
|
|
} // namespace Tegra
|