4553 Commits (46c4b88e367b33677809872ab8d8ab7e0ac2d083)

Author SHA1 Message Date
Fernando Sahmkow 0775dffe14 Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. 6 years ago
Fernando Sahmkow ded3d555e1 Core: Wait for GPU to be idle before shutting down. 6 years ago
Fernando Sahmkow d9b035cc31 Nvdrv: Do framelimiting only in the CPU Thread 6 years ago
Fernando Sahmkow 1df31e4b65 GPU_Async: Correct fences, display events and more. 6 years ago
Fernando Sahmkow 3fd1a9707d Texture_Cache: Blit Deduction corrections and simplifications. 6 years ago
Fernando Sahmkow a909bf7263 TextureCache: Add the ability to deduce if two textures are depth on blit. 6 years ago
Fernando Sahmkow 4de60d6a41 Shader_ir: Address feedback 6 years ago
Fernando Sahmkow 97f8352efe Shader_Ir: Address Feedback and clang format. 6 years ago
Fernando Sahmkow 40dc82911f vk_shader_decompiler: Correct Branches inside conditionals. 6 years ago
Fernando Sahmkow 073ccf8def vk_shader_decompiler: Clean code and be const correct. 6 years ago
Fernando Sahmkow 8561edf839 Shader_IR: clean up AST handling and add documentation. 6 years ago
Fernando Sahmkow e9f4340b88 Shader_IR: Correct OutwardMoves for Ifs 6 years ago
Fernando Sahmkow c5d2245b54 vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD 6 years ago
Fernando Sahmkow 8cd340c636 gl_shader_decompiler: Refactor and address feedback. 6 years ago
Fernando Sahmkow 6389d468ff Shader_IR: corrections and clang-format 6 years ago
Fernando Sahmkow bd5969e086 vk_shader_compiler: Correct SPIR-V AST Decompiling 6 years ago
Fernando Sahmkow 9e8c57f049 Shader_IR: allow else derivation to be optional. 6 years ago
Fernando Sahmkow 8d882ef69a vk_shader_compiler: Implement the decompiler in SPIR-V 6 years ago
Fernando Sahmkow 7e08fad2d4 Shader_IR: mark labels as unused for partial decompile. 7 years ago
Fernando Sahmkow 7b55e1c0b1 Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 7 years ago
Fernando Sahmkow 5d3c5df7f4 gl_shader_decompiler: Implement AST decompiling 7 years ago
Fernando Sahmkow f1ed22419c shader_ir: Declare Manager and pass it to appropiate programs. 7 years ago
Fernando Sahmkow 9f61500df1 shader_ir: Corrections to outward movements and misc stuffs 7 years ago
Fernando Sahmkow 9581919b87 shader_ir: Add basic goto elimination 7 years ago
Fernando Sahmkow a3d04b45a9 shader_ir: Initial Decompile Setup 7 years ago
ReinUsesLisp 1b0470b913 gl_rasterizer: Fix polygon offset units 6 years ago
ReinUsesLisp 6b66665ad2 gl_shader_decompiler: Add tailing return for HUnpack2 6 years ago
ReinUsesLisp 3673f32b82 gl_shader_decompiler: Fix clang build issues 6 years ago
Fernando Sahmkow d53d764965 Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
FearlessTobi 97f509e9d4 Fix clang-format 6 years ago
FearlessTobi 4c1c09c8d8 fermi_2d: Lower surface copy log severity to DEBUG 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago
ReinUsesLisp 79a7463f4c gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 331d140bb4 shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp dfe69a7f19 shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow f02b9d37f0 Shader_IR: ICMP corrections and fixes 6 years ago
David Marcec 5bcd512c3c Mark DrawArrays as LOG_TRACE 6 years ago
Fernando Sahmkow 5034835feb Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 6 years ago
Fernando Sahmkow 01b8a78a8a Shader_IR: Implement ICMP. 6 years ago
Fernando Sahmkow ab61f800b6 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow e3fdcdf7f0 Rasterizer: Address Feedback and conscerns. 6 years ago
Fernando Sahmkow 2b5f0e2616 Rasterizer: Refactor draw calls, remove deadcode and clean up. 6 years ago
Fernando Sahmkow ae03b1ebc7 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 6 years ago
Fernando Sahmkow b61203a547 Video Core: initial Implementation of InstanceDraw Packaging 6 years ago
ReinUsesLisp 42815d1d24 shader_ir/warp: Implement SHFL 6 years ago
ReinUsesLisp 61eb6e3e00 maxwell_to_gl: Fix mipmap filtering 6 years ago
ReinUsesLisp 64949b515e gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 6 years ago
Rodrigo Locatti a5f0cbb0f1 maxwell_3d: Update firmware 4 call stub commentary 6 years ago
ReinUsesLisp 6c7f91a5a8 vk_device: Add miscellaneous features and minor style changes 6 years ago
ReinUsesLisp 2727ebd801 video_core/surface: Add function to detect sRGB surfaces 6 years ago