ReinUsesLisp
4495d76090
gl_rasterizer: Workaround Intel VAO DSA bug
There is a bug on Intel's blob driver where it fails to properly build a
vertex array object if it's not bound even after creating it with
glCreateVertexArrays. This workaround binds it after creating it to
bypass the issue.
7 years ago
ReinUsesLisp
a17b13ac37
gl_stream_buffer: Use DSA for buffer management
7 years ago
ReinUsesLisp
fe889fb55b
gl_rasterizer: Use DSA for vertex array objects
7 years ago
ReinUsesLisp
5ba137cdfe
gl_state: Drop uniform buffer state tracking
7 years ago
bunnei
ea7c477b8a
Merge pull request #1988 from lioncash/res
service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
7 years ago
bunnei
2e641b7e12
Merge pull request #1981 from ogniK5377/open-app-area-create
Return no application area when games try to open an application area
7 years ago
bunnei
a579678bac
Merge pull request #1980 from ogniK5377/applet-msg-update
Proper no message handling for AM::PopMessage
7 years ago
Lioncash
42e7c66a3d
service/vi: Correct reported dimensions from IApplicationDisplayService's GetDisplayResolution()
Within the actual service, it makes no distinguishing between docked and
undocked modes. This will always return the constants values reporting
1280x720 as the dimensions.
7 years ago
Mat M
36bd3efbb0
Merge pull request #1984 from ogniK5377/remove-pulse
Removed pulse event type
7 years ago
David Marcec
d0aaf94244
Removed pulse event type
Pulse is considered a hack and nothing should be using it. We should completely remove it
7 years ago
bunnei
b62c60dc3b
Merge pull request #1975 from lioncash/vi
service/vi: Minor updates and corrections to the DisplayInfo struct
7 years ago
bunnei
4801aec1b2
Merge pull request #1979 from ogniK5377/30-fps
Fixed botw deadlock due to incorrect event signal type
7 years ago
David Marcec
c7ba3312f4
Return no application area when games try to open an application area
This will prompt CreateApplicationArea
7 years ago
David Marcec
a8c8b14c6c
Proper no message handling for AM::PopMessage
When we have no messages, we should be returning an error code.
7 years ago
Hexagon12
a1fbd9da17
Merge pull request #1724 from FearlessTobi/port-4412
Port citra-emu/citra#4412 : "CONTRIBUTING.md: migrate to the wiki"
7 years ago
David Marcec
b57e173bac
Fixed botw deadlock(and possibly 30 fps games rendering too fast? needs testing to confirm)
Upon investigating the issue with #1878 , I found that games are the ones who handle the vsync event resetting and not us.
7 years ago
bunnei
ee00b44d13
Merge pull request #1976 from lioncash/display
service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
7 years ago
bunnei
a5c8bed9ee
Merge pull request #1978 from lioncash/enabled
service/vi: Implement SetDisplayEnabled()
7 years ago
bunnei
9f73394f70
Merge pull request #1942 from DarkLordZach/profile-select-game-boot
qt: Add setting to prompt for user on game boot
7 years ago
bunnei
a9a9278360
Merge pull request #1941 from DarkLordZach/profile-select-save-data
qt: Use ProfileSelectionDialog when selecting user for save data
7 years ago
Lioncash
a12272b695
service/vi: Implement SetDisplayEnabled()
This IPC command is simply a stub inside the actual service itself, and
just returns a successful error code regardless of input. This is likely
only retained in the service interface to not break older code that relied
upon it succeeding in some way.
7 years ago
bunnei
55d565100c
Merge pull request #1977 from lioncash/vi-log
service/vi: Log more information where applicable
7 years ago
Lioncash
76a6355b56
service/vi: Log more information where applicable
In many cases, we didn't bother to log out any of the popped data
members. This logs them out to the console within the logging call to
provide more contextual information.
7 years ago
Lioncash
91431c27c8
service/vi: Implement OpenDefaultDisplay in terms of OpenDisplay
Internally within the vi services, this is essentially all that
OpenDefaultDisplay does, so it's trivial to just do the same, and
forward the default display string into the function.
7 years ago
bunnei
676d302ef4
Merge pull request #1961 from ReinUsesLisp/tex-view-2d
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
7 years ago
Lioncash
be02aebfd8
service/vi: Correct initial width and height values
Based off RE, it appears that almost all display types seem to use
1920x1080 except for a few (null display, edid display).
7 years ago
Lioncash
5d9baeccba
service/vi: Document unknown DisplayInfo struct members
It appears that the two members indicate whether a display has a bounded
number of layers (and if set, the second member indicates the total
number of layers).
7 years ago
bunnei
180fefe448
Merge pull request #1944 from FearlessTobi/port-4187
Port citra-emu/citra#4187 : "Qt/Configure: Use sidebar to divide tabs into smaller groups"
7 years ago
bunnei
f20ca84f48
Merge pull request #1969 from lioncash/cast
yuzu: Fix truncation warnings within UI code
7 years ago
bunnei
d02bf73ac5
Merge pull request #1970 from lioncash/header
core/kernel: Remove unnecessary inclusions
7 years ago
Lioncash
7187d20b6a
yuzu/configure_general: Silence truncation warnings in loadConfiguration()
The QPixmap API expects an unsigned int.
7 years ago
Lioncash
8611e4d103
yuzu/config: Silence truncation warnings
7 years ago
Lioncash
2935c16688
core/kernel: Remove unnecessary inclusions
Gets rid of a few unnecessary header dependencies in some source files.
7 years ago
bunnei
79fe1a3513
Merge pull request #1966 from lioncash/backtrace
arm_interface: Minor cleanup
7 years ago
bunnei
85939ef0a3
Merge pull request #1967 from lioncash/thread
kernel/svc: Sanitize core and priority masks within CreateThread
7 years ago
bunnei
4ec62e912c
Merge pull request #1965 from lioncash/fmt
externals: Update fmt to 5.3.0
7 years ago
Lioncash
669f7ccd9d
kernel/svc: Correct misleading error message within CreateThread()
This is a bounds check to ensure that the thread priority is within the
valid range of 0-64. If it exceeds 64, that doesn't necessarily mean
that an actual priority of 64 was expected (it actually means whoever
called the function screwed up their math).
Instead clarify the message to indicate the allowed range of thread
priorities.
7 years ago
Lioncash
d82608d18b
kernel/svc: Sanitize core number and thread priorities in CreateThread()
Now that we handle the kernel capability descriptors we can correct
CreateThread to properly check against the core and priority masks
like the actual kernel does.
7 years ago
Lioncash
d81b00e4ee
kernel/process: Rename GetAllowedProcessorMask() and GetAllowedThreadPriorityMask()
Makes them consistent with their kernel capability counterparts.
7 years ago
Lioncash
a847292a78
kernel/svc: Simplify thread core ID sanitizing in CreateThread
Rather than use a switch here, this can be collapsed into a simple range
check, which is a little easier on the eyes.
7 years ago
Lioncash
3c36de7f43
arm_interface: Make include path relative for arm_interface.h
Makes it consistent with the rest of the includes.
7 years ago
Lioncash
9dcdcdbc01
arm_interface: Make LogBacktrace() a const member function
This function doesn't modify instance state, so it can be made const.
7 years ago
Lioncash
fc4f95104d
arm_interface: Mark variables as const where applicable in LogBacktrace()
Two of these variables have fixed values, so we can make that
immediately obvious from the get-go.
7 years ago
Lioncash
15b2878b20
arm_interface: Remove unnecessary semicolon
Namespaces don't require the use of a semicolon. Silences a -Wextra-semi
warning.
7 years ago
Sebastian Valle
8b4f7a9c5e
Merge pull request #1956 from lioncash/process-thread
kernel/process: Start the main thread using the specified ideal core
7 years ago
bunnei
31e3f609ba
Merge pull request #1847 from ogniK5377/backtrace-break
Print backtrace on svcBreak
7 years ago
bunnei
f0954b6b78
Merge pull request #1964 from lioncash/time
service/time: Minor cleanup
7 years ago
ReinUsesLisp
dec2113a73
gl_rasterizer_cache: Texture view if shader samples array but OGL is not
When a shader samples a texture array but that texture in OpenGL is
created without layers, use a texture view to increase the texture
hierarchy. For example, instead of binding a GL_TEXTURE_2D bind a
GL_TEXTURE_2D_ARRAY view.
7 years ago
Lioncash
27d7f8b625
service/time: Minor cleanup to GetClockSnapshot()
Moves some variables closer to their actual usage sites.
7 years ago
Lioncash
a8dc2aacec
externals: Update fmt to 5.3.0
Updates fmt from 5.2.1 to 5.3.0
7 years ago