Lioncash
4423e138ea
qt/main: Get rid of compilation warnings
Gets rid of truncation warnings about conversion to int. While we're at
it, we can also de-hardcode the buffer size being used.
7 years ago
bunnei
960f4ecce2
Merge pull request #1005 from DarkLordZach/registered-fmt
file_sys: Add support for registration format
7 years ago
bunnei
d08f54b77d
Merge pull request #1078 from lioncash/message
lm: Handle threads and modules within the logger
7 years ago
bunnei
73e0f3f1ce
Merge pull request #1079 from lioncash/fmt
loader: Make ResultStatus directly compatible with fmt
7 years ago
bunnei
0bd47dfb22
Merge pull request #1051 from B3n30/UnscheduleEventThreadsafe
Core::CoreTiming: add UnscheduleEventThreadsafe
7 years ago
bunnei
b4cc42e615
Merge pull request #1080 from lioncash/ret
sm/controller: Correct return value of QueryPointerBufferSize
7 years ago
bunnei
33b0b4dda9
Merge pull request #1083 from Subv/conv_neg
Shaders: Implemented I2F_C and F2I_C, along with the negation bits of the conversion instructions.
7 years ago
bunnei
1462cfecae
Merge pull request #1081 from lioncash/convert
kernel/server_session: Add IsSession() member function
7 years ago
Subv
64cb9fc8b0
Shader/Conversion: Implemented the negate bit in F2F and I2I instructions.
7 years ago
Subv
237848d417
Shader/I2F: Implemented the negate I2F_C instruction variant.
7 years ago
Subv
61be8e0be3
Shader/F2I: Implemented the negate bit in the I2F instruction
7 years ago
Subv
cb60077c0c
Shader/F2I: Implemented the F2I_C instruction variant.
7 years ago
Subv
e0c412ae9b
Shader/F2I: Implemented the negate bit in the F2I instruction.
7 years ago
bunnei
a617634394
Merge pull request #1077 from bunnei/rgba16u
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
7 years ago
bunnei
12130daa88
Merge pull request #1076 from bunnei/format-cleanup
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
7 years ago
Lioncash
c5986c7bf7
kernel/server_session: Add IsSession() member function
Allows querying the inverse of IsDomain() to make things more readable.
This will likely also be usable in the event of implementing
ConvertDomainToSession().
7 years ago
Lioncash
d9f92aa9b0
sm/controller: Correct return value of QueryPointerBufferSize
This should be returning a u16 according to Switch Brew.
7 years ago
Lioncash
aaed702790
loader: Make ResultStatus directly compatible with fmt
We can make the enum class type compatible with fmt by providing an
overload of operator<<.
While we're at it, perform proper bounds checking. If something exceeds
the array, it should be a hard fail, because it's, without a doubt, a
programmer error in this case.
7 years ago
Lioncash
6784110323
lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
7 years ago
Lioncash
1da6859863
lm: Handle threads and modules within the logger
The thread field serves to indicate which thread a log is related to and
provides the length of the thread's name, so we can print that out,
ditto for modules.
Now we can know what threads are potentially spawning off logging
messages (for example Lydie & Suelle bounces between MainThread and
LoadingThread when initializing the game).
7 years ago
bunnei
5135d2a415
gl_rasterizer_cache: Cleanup some PixelFormat names and logging.
7 years ago
bunnei
359480e0dc
gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat.
- Used by Breath of the Wild.
7 years ago
bunnei
e8fe32f9d5
Merge pull request #1069 from bunnei/vtx-sz
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
7 years ago
bunnei
b5c3d5e9f2
Merge pull request #1070 from bunnei/cbuf-sz
gl_rasterizer: Fix upload size for constant buffers.
7 years ago
bunnei
64aa1ad9cd
Merge pull request #1071 from bunnei/fix-ldc
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
7 years ago
bunnei
d36398658b
Merge pull request #1068 from bunnei/g8r8s
gl_rasterizer_cache: Implement G8R8S format.
7 years ago
bunnei
26a456e76f
Merge pull request #1067 from lioncash/init
emu_window: Ensure WindowConfig members are always initialized
7 years ago
bunnei
369967e5f8
Merge pull request #1073 from lioncash/3ds
loader: Remove address mapping remnants from citra
7 years ago
bunnei
1b97563c85
Merge pull request #1072 from lioncash/svc
kernel/svc: Log svcBreak parameters
7 years ago
bunnei
25dec97e4b
Merge pull request #1063 from lioncash/inline
common/xbyak_abi: Mark defined functions in header as inline
7 years ago
bunnei
ade596e828
Merge pull request #1074 from greggameplayer/Z16_UNORM
Implement Z16 in PixelFormatFromTextureFormat function
7 years ago
greggameplayer
e4e15aa6c5
Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
7 years ago
bunnei
0606860e3e
Merge pull request #1054 from zhaowenlan1779/misc-fixup
common/misc: use windows.h
7 years ago
bunnei
3f1ec6b9c9
Merge pull request #1056 from lioncash/mm
mm_u: Move interface class into the cpp file
7 years ago
bunnei
4d4d4df6d8
Merge pull request #1066 from lioncash/aarch64
CMakeLists: Add architecture detection for AArch64
7 years ago
Lioncash
ea9c1deb5e
loader: Remove address mapping remnants from citra
These mappings are leftovers from citra and don't apply to the Switch.
7 years ago
Lioncash
9f6aa5cda8
kernel/svc: Log svcBreak parameters
Given if we hit here all is lost, we should probably be logging the
break reason code and associated information to distinguish between the
causes.
7 years ago
bunnei
8b86f91e1a
gl_shader_decompiler: Several fixes for indirect constant buffer loads.
7 years ago
bunnei
e6b29a30db
gl_rasterizer: Fix upload size for constant buffers.
7 years ago
bunnei
debc3f9176
maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.
7 years ago
bunnei
f5ec085815
gl_rasterizer_cache: Implement G8R8S format.
- Used by Super Mario Odyssey.
7 years ago
bunnei
381e2746d3
Merge pull request #1062 from lioncash/unused
common: Remove unused old breakpoint source files
7 years ago
Lioncash
893faf13d7
emu_window: Ensure WindowConfig members are always initialized
Previously we weren't always initializing all members of the struct.
Prevents potentially wonky behavior from occurring.
7 years ago
Lioncash
3eda70284c
CMakeLists: Add architecture detection for AArch64
We already have an equivalent in place for the 32-bit ARM architecture, so we
should also have one for the newer 64-bit ARM architecture as well.
7 years ago
Lioncash
c0f2f8a840
common/xbyak_abi: Mark defined functions in header as inline
Avoids potential One Definition Rule violations when these are used in
the future.
7 years ago
Lioncash
9b5b9205a5
common/xbyak: Use nested namespace specifiers where applicable
7 years ago
Lioncash
f3992cd43b
common: Remove unused old breakpoint source files
These currently aren't used and contain commented out source code that
corresponds to Dolphin's JIT. Given our CPU code is organized quite
differently, we shouldn't be keeping this around (at the moment it just
adds to compile times marginally).
7 years ago
bunnei
ea8e6b9356
Merge pull request #1055 from lioncash/init
audout_u: Correct IAudioOut initializer list order
7 years ago
bunnei
4931d9c7d1
Merge pull request #1058 from greggameplayer/BC7U_Fix
Fix BC7U
7 years ago
bunnei
f09b3224e8
Merge pull request #1050 from bunnei/rgba16-unorm
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
7 years ago