131 Commits (3e6f89f964439e12515bc3a6267effac1c389872)

Author SHA1 Message Date
ameerj 62c3bef607 shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 5 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 5 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 5 years ago
FernandoS27 0ef887fa6f shader: Address feedback 5 years ago
FernandoS27 e9cffe874f shader: Implement indexed Position and ClipDistances 5 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 5 years ago
ReinUsesLisp a9ba4fea0c shader: Move recursive SSA rewrite to the heap 5 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 5 years ago
ReinUsesLisp e9d7f63788 shader: Abstract breadth searches and use the abstraction 5 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
ReinUsesLisp 24084a77ca shader: Rework global memory tracking to use breadth-first search 5 years ago
FernandoS27 ffb90d59c6 shader: Address feedback 5 years ago
FernandoS27 741b21715a shader: Address Feedback 5 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 5 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 5 years ago
FernandoS27 06469da581 shader: Mark SSBOs as written when they are 5 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 5 years ago
FernandoS27 82698ecb41 shader: Fold composite extract 5 years ago
FernandoS27 5b74fe36ec shader: Fold comparisons and Pack/Unpack16 5 years ago
ReinUsesLisp 6df3c1a64e shader: Fix constant propagation to use reverse post order 5 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 5 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 5 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 5 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 5 years ago
ameerj 357a47d944 shader: Add PointSize attribute 5 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 5 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 5 years ago
ReinUsesLisp 6044946495 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp e6b3119910 shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 63ea42e0d5 shader: Implement front face 5 years ago
ReinUsesLisp e4ba306750 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp 4cd2c1588b shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 ac81f51141 shader: Add IR opcode for ImageFetch 5 years ago
FernandoS27 f573d3642e shader: Implement TLD4.PTP 5 years ago
FernandoS27 d4974db16f shader: Implement TLD4 and TLD4_B 5 years ago
ameerj 483439a540 shader: Implement SHFL 5 years ago
ReinUsesLisp 7e8fc3e3c8 shader: Track first bindless argument instead of the instruction itself 5 years ago
FernandoS27 c52b528cf7 shader: Fix F2I 5 years ago
ameerj 0705eff8f6 shader: Implement VOTE 5 years ago
ReinUsesLisp cdbb207953 shader: Fold interpolation multiplications 5 years ago
ameerj 1a8e8498a4 shader: Implement DMNMX, DSET, DSETP 5 years ago
FernandoS27 9fe47baf87 shader: Implement F2F 5 years ago
ReinUsesLisp c05fc07b8f shader: Add missing fp64 usage flags 5 years ago
ReinUsesLisp 9bf9276fe9 shader: Add support for fp16 comparisons and misc fixes 5 years ago
FernandoS27 d1e56df6ff shader: Fix floating point comparison for FP16 5 years ago