893 Commits (3983ce9b5ce96091803d9a80a3fc545b1f87815b)

Author SHA1 Message Date
ameerj 574a2c4b77 shader_recompiler: Reduce unused includes 4 years ago
Liam 536d7ed7b1 Address review comments 4 years ago
Liam d400b618a7 shader_recompiler/EXIT: skip render targets with no outputs 4 years ago
Liam 6fa17f3372 shader_recompiler/EXIT: increment output register on failed enable test 4 years ago
Liam 3009d0bd7d Address review comments 4 years ago
Liam e228a40db8 shader_recompiler: Use functions for indirect const buffer accesses 4 years ago
Liam 3ac522ba41 Address review comments 4 years ago
Liam 1415542f73 shader_recompiler: Implement LDC.IS address mode 4 years ago
Liam 52895fab67 shader: add support for const buffer indirect addressing 4 years ago
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 4 years ago
Fernando Sahmkow ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 4 years ago
ameerj f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets 4 years ago
ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 4 years ago
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case. 4 years ago
ameerj e394e1ecc4 emit_glsl_atomic: Implement 32x2 fallback atomic ops 4 years ago
ameerj 90a0506d56 lower_int64_to_int32: Add 64-bit atomic fallbacks 4 years ago
ameerj ad58d7eae7 shaders: Add U64->U32x2 Atomic fallback functions 4 years ago
ameerj 4790ba7839 spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics 4 years ago
ameerj beaf7654bb emit_spirv: Add Xfb execution mode when transform feedback is used 4 years ago
ameerj 74e6e3623f video_minimum_maximum: Implement src operand selectors 4 years ago
Lioncash b46ec4efea shader_recompiler: Remove unnecessary [[nodiscard]] 4 years ago
v1993 a943600019
shader_recompiler: fix potential OOB access 4 years ago
liushuyu 09f4f3f23b
logging/log.h: move enum class formatter to a separate file ... 4 years ago
liushuyu 42f653ab6f
logging: adapt to changes in fmt 8.1 4 years ago
Narr the Reg 524674aafc glsl: Remove unreachable return 4 years ago
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
ameerj 8c907c620d glsl: Add boolean reference workaround 4 years ago
ameerj b84d429c2e glsl_context_get_set: Add alternative cbuf type for broken drivers 4 years ago
ameerj 9f34be5a61 emit_glsl_integer: Use negation work around 4 years ago
ameerj 14ac0c2923 shader: Add integer attribute get optimization pass 4 years ago
Matías Locatti c7235e67ef
Empty spaces 4 years ago
Matías Locatti 840d5520d2
Changes to avoid warnings in SSE4.2 optimized SPIR-V 4 years ago
ameerj 37addf7a94 emit_glasm_context_get_set: Fix GetAttribute return value type. 4 years ago
ameerj 640fc1418b emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 4 years ago
vonchenplus 4908a07c20 Address format clang 4 years ago
vonchenplus 6ebc972c2b Remove spirv handle legacy related code 4 years ago
vonchenplus 94652e122d Remove glsl handle legacy related code 4 years ago
ameerj 7105204a7e emit_spirv: Reduce emit_spirv.h include overhead 4 years ago
ameerj 1e1f7b3234 glasm: Move implemented instructions from not_implemented.cpp 4 years ago
ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 4 years ago
ameerj 5286a7bc4c shader_recompiler: Rename backend emit_context files 4 years ago
ameerj 41aec2773f general: Add missing copyright notices 4 years ago
Feng Chen 4dd85f86a8 Implement convert legacy to generic 4 years ago
Fernando Sahmkow 6f98690963 ShaderCache: Better fix for Shuffling gl_FragCoord 4 years ago
FernandoS27 de1c8c5c2c Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. 4 years ago
ameerj 618de4e787 vulkan: Fix rescaling push constant usage 4 years ago
ameerj 581ea90062 rescaling_pass: Fix IR errors when unscalable texture types are encountered 4 years ago
ameerj 99eec162da rescaling_pass: Logic simplification and minor style cleanup 4 years ago
ameerj 276565973f rescaling_pass: Scale ImageFetch offset if it exists 4 years ago
ameerj dd66384451 rescaling_pass: Enable PatchImageQueryDimensions on fragment stages 4 years ago