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glsl: Remove unreachable return

pull/15/merge
Narr the Reg 4 years ago
parent
commit
524674aafc
  1. 1
      src/shader_recompiler/backend/glsl/var_alloc.cpp

1
src/shader_recompiler/backend/glsl/var_alloc.cpp

@ -131,7 +131,6 @@ std::string VarAlloc::AddDefine(IR::Inst& inst, GlslVarType type) {
} else {
return "";
}
return Representation(inst.Definition<Id>());
}
std::string VarAlloc::Consume(const IR::Value& value) {

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