632 Commits (3809c157216ef351d8b7abeb8471136c5155221d)

Author SHA1 Message Date
Nguyen Dac Nam 3809c15721 shader_decode: implement ATOM operation for S32 and U32 6 years ago
namkazy 93a5b51a1f clang-format 6 years ago
Nguyen Dac Nam e57c348d6e shader_decode: implement ATOMS instr partial. 6 years ago
Nguyen Dac Nam cf457eafff shader: node - update correct comment 6 years ago
Nguyen Dac Nam 407064c658 shader_decode: add Atomic op for common usage 6 years ago
makigumo 4a1a5ea61e xmad: fix clang build error 6 years ago
ReinUsesLisp bba58f7272 shader/shader_ir: Track usage in input attribute and of legacy varyings 6 years ago
ReinUsesLisp fd3d4d53e1 shader/shader_ir: Fix clip distance usage stores 6 years ago
ReinUsesLisp 4ff3d8e72f shader/shader_ir: Change declare output attribute to a switch 6 years ago
Nguyen Dac Nam 2cd41ab020 clang-format 6 years ago
Nguyen Dac Nam d13e860a08 nit 6 years ago
ReinUsesLisp 8838f3322c shader/transform_feedback: Expose buffer stride 6 years ago
ReinUsesLisp cb05500d6c shader/transform_feedback: Add host API friendly TFB builder 6 years ago
Nguyen Dac Nam 12b08c1725 nit & remove some optional param 6 years ago
Nguyen Dac Nam 0a64ee04e3 shader_decode: implement XMAD mode CSfu 6 years ago
Nguyen Dac Nam a9e6b48dc0 clang-format 6 years ago
Nguyen Dac Nam be63f9a0a2 Apply suggestions from code review 6 years ago
Nguyen Dac Nam edabb9957a shader_decode: BFE add ref of reverse parallel method. 6 years ago
Nguyen Dac Nam 8b2bc366f8 shader_decode: implement BREV on BFE 6 years ago
Nguyen Dac Nam 339b95dfa1 node_helper: add IBitfieldExtract case 6 years ago
Nguyen Dac Nam 86eb7ea0c7 shader_decode: Reimplement BFE instructions 6 years ago
ReinUsesLisp 207b9ba28c engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
ReinUsesLisp 4dcb56ddbd shader/registry: Address feedback 6 years ago
ReinUsesLisp 776aa5bdf9 shader/registry: Cache tessellation state 6 years ago
ReinUsesLisp 22052e73de shader/registry: Store graphics and compute metadata 6 years ago
ReinUsesLisp 99be31c902 video_core: Rename "const buffer locker" to "registry" 6 years ago
ReinUsesLisp 8021ee48a3 gl_shader_cache: Rework shader cache and remove post-specializations 6 years ago
Nguyen Dac Nam 5658f77467 nit: move comment to right place. 6 years ago
Nguyen Dac Nam a775209d1b shader_decode: Fix LD, LDG when track constant buffer 6 years ago
Nguyen Dac Nam 9b2b16f0b1 shader_decode: keep it search on all code 6 years ago
Nguyen Dac Nam bb39862dfe shader: FMUL switch to using LUT (#3441) 6 years ago
ReinUsesLisp 043d94e858 shader: Simplify indexed sampler usages 6 years ago
ReinUsesLisp 8ab2e5f561 shader/texture: Fix illegal 3D texture assert 6 years ago
Nguyen Dac Nam 96e43427e5 nit: add const to where it need. 6 years ago
Nguyen Dac Nam 0c3acedaf9 shader: implement LOP3 fast replace for old function 6 years ago
Nguyen Dac Nam a57853e085 shader_conversion: I2F : add Assert for case src_size is Short 6 years ago
Nguyen Dac Nam 92153118ab fix warning 6 years ago
Nguyen Dac Nam 84fc48b0eb clang-format fix 6 years ago
Nguyen Dac Nam 0d9361d21f shader_conversion: add conversion I2F for Short 6 years ago
ReinUsesLisp f37f4e76d6 shader/texture: Allow 2D shadow arrays and simplify code 6 years ago
ReinUsesLisp 389cb51a33 shader/decode: Fix constant buffer offsets 6 years ago
ReinUsesLisp 4f5791e529 shader: Remove curly braces initializers on shared pointers 6 years ago
ReinUsesLisp 62ab366971 shader/shift: Implement SHIFT_RIGHT_{IMM,R} 6 years ago
ReinUsesLisp 0ff3ea3188 shader/shift: Implement SHF_LEFT_{IMM,R} 6 years ago
ReinUsesLisp 1d17aca3f5 shader/other: Fix skips for SYNC and BRK 6 years ago
ReinUsesLisp 1c642262eb shader/other: Stub S2R LaneId 6 years ago
ReinUsesLisp ca61e82f85 shader/bfi: Implement register-constant buffer variant 6 years ago
ReinUsesLisp 098218ff4c shader/arithmetic: Implement FCMP 6 years ago
ReinUsesLisp 0d8f0ad3b3 shader/memory: Implement ATOM.ADD 6 years ago
Fernando Sahmkow 2e6a1b965d Shader_IR: Address feedback. 6 years ago