13 Commits (31de416fc02591095a4f7866230b1ff1f7e66f25)

Author SHA1 Message Date
Subv 31de416fc0 ShaderGen: Implemented the fsetp instruction. 8 years ago
Subv 601c5d9d93 ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). 8 years ago
Subv 4ca65f10b1 ShaderGen: Implemented the fmul32i shader instruction. 8 years ago
bunnei 797267eb58 shader_bytecode: Make ctor's constexpr and explicit. 8 years ago
bunnei c1408040a6 gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. 8 years ago
bunnei 05305422e1 gl_shader_decompiler: Add support for TEXS instruction. 8 years ago
bunnei 538322ec1f shaders: Add NumTextureSamplers const, remove unused #pragma. 8 years ago
bunnei f48c229f0e shaders: Address PR review feedback. 8 years ago
bunnei 47bf0b0094 shaders: Fix GCC and clang build issues. 8 years ago
bunnei d166a50ded gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 8 years ago
bunnei a859a70da1 shader_bytecode: Add FSETP and KIL to GetInfo. 8 years ago
bunnei 6fe96737a1 shader_bytecode: Add SubOp decoding. 8 years ago
bunnei 0b49a74e19 shader_bytecode: Add initial module for shader decoding. 8 years ago