Ameer J
2fc6f3fcfd
gl_rasterizer: Implement DrawTransformFeedback macro
2 years ago
Fernando Sahmkow
2221256e90
Macro HLE: Add DrawIndirectByteCount
2 years ago
Fernando Sahmkow
5ea12207f3
Query Cachge: Fully rework Vulkan's query cache
2 years ago
Fernando Sahmkow
d46062e354
MacroHLE: eliminate 2 rushed macros.
3 years ago
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
3 years ago
Liam
af9b730db8
video_core: fix build
3 years ago
Fernando Sahmkow
e6e49e584f
MacroHLE: Final cleanup and fixes.
3 years ago
Fernando Sahmkow
4bf1ee5bdc
DMAPusher: Improve collection of non executing methods
3 years ago
Fernando Sahmkow
d2643a61c3
Revert Buffer cache changes and setup additional macros.
3 years ago
Fernando Sahmkow
7842543573
MacroHLE: Add HLE replacement for base vertex and base instance.
3 years ago
Fernando Sahmkow
209ce46a9f
MacroHLE: Add Index Buffer size estimation.
3 years ago
Fernando Sahmkow
b4fcb0b2b2
MacroHLE: Refactor MacroHLE system.
4 years ago
Fernando Sahmkow
b5b0ec9429
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
4 years ago
Fernando Sahmkow
f2f2784817
MacroHLE: Add MultidrawIndirect HLE Macro.
4 years ago
Feng Chen
ad05d9fe1e
video_core: Implement maxwell3d draw manager and split draw logic
3 years ago
Liam
e219606128
maxwell3d: full HLE for multi-layer clears
3 years ago
Liam
bc9a3c2033
maxwell3d: HLE multi-layer clear macro
3 years ago
FengChen
8eed4e7ee5
video_coare: Reimplementing the maxwell drawing trigger mechanism
3 years ago
Kelebek1
37845e1228
Update 3D regs
3 years ago
Fernando Sahmkow
83f9ff6b1e
MacroHLE: Add MultidrawIndirect HLE Macro.
5 years ago
Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
4 years ago
Lioncash
6950d969aa
video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
Same behavior, but less code and header dependencies.
4 years ago
Lioncash
e3025b8fb9
video_core/macro_hle: Move impl class into cpp file
Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.
This also lets us move some header dependencies into the cpp file as
well.
4 years ago
Lioncash
2f181b6a90
video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
5 years ago
ReinUsesLisp
1c61cf29b6
video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
6 years ago
Lioncash
62ad951689
macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
6 years ago
Lioncash
68f92e780d
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.
Resolves a -Wshift-overflow warning.
6 years ago
Lioncash
a18530237c
macro_hle: Remove unnecessary std::make_pair calls
The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
6 years ago
David Marcec
2ca26e7d61
addressed issues
6 years ago
David Marcec
55161a702b
clear mme draw mode
We already draw, so we can clear it
6 years ago
David Marcec
da2cbc76fc
Addressed issues
6 years ago
David Marcec
e5adcda905
Fix constbuffer for 0217920100488FF7
6 years ago
David Marcec
74e48d2a98
Macro HLE support
6 years ago