18610 Commits (2fc698b040e7e25223ba6ebe31abb04b1fc65f06)
 

Author SHA1 Message Date
ReinUsesLisp 2fc698b040 vulkan: Build pipelines in parallel at runtime 5 years ago
ReinUsesLisp f1dd743731 shader: Fix dependency on identity removal pass 5 years ago
ReinUsesLisp 5f22cd89e2 shader: Fix constant propagation to use reverse post order 5 years ago
ReinUsesLisp eaafd53cfe shader: Implement LDG .U.128 as .128 5 years ago
ReinUsesLisp c826220733 shader: Unroll "using enum" for opcode declarations 5 years ago
ReinUsesLisp 0c933e20de vk_pipeline_cache: Name SPIR-V modules 5 years ago
ReinUsesLisp 09e1927b70 spirv: Remove unnecesary variable for clip distances 5 years ago
FernandoS27 0c4cf3b9eb shader: Implement ClipDistance 5 years ago
FernandoS27 67afdaf566 shader: Fix TXD 5 years ago
FernandoS27 4d0d29fc20 shader: Address feedback 5 years ago
ReinUsesLisp cb6fc03e55 shader: Always pass a lod for TexelFetch 5 years ago
FernandoS27 630273b629 shader: Implement TXD 5 years ago
FernandoS27 d5bfc63088 shader: Implement ImageGradient 5 years ago
FernandoS27 be3e94ae55 shader: Implement TMML partially 5 years ago
FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 2c276ec6eb shader: Implement TLDS 5 years ago
FernandoS27 dc1a9a3bed shader: Implement TLD 5 years ago
ReinUsesLisp 7a1c14269e spirv: Add fixed pipeline point size 5 years ago
FernandoS27 9d7422d967 shader: Add PointCoord attribute 5 years ago
ameerj b7589fe115 shader: Add PointSize attribute 5 years ago
ReinUsesLisp 514a6b07ee shader: Store type of phi nodes in flags 5 years ago
ReinUsesLisp b0d5572abf shader: Fix indirect branches to scheduler instructions 5 years ago
ReinUsesLisp 55b960a20f spirv: Fix default output attribute initialization 5 years ago
ReinUsesLisp 12783f8105 shader: Add missing new lines 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
FernandoS27 34aba9627a shader: Implement BRX 5 years ago
ReinUsesLisp 39a379632e shader: Fix alignment checks on RZ 5 years ago
ameerj 73af0d2e0d shader: Implement I2I CC 5 years ago
ameerj dbc1e5cde7 shader: Implement I2I SAT 5 years ago
ReinUsesLisp 3c758d9b53 vk_pipeline_cache: Fix size hashing of shaders 5 years ago
ameerj cd9f75e223 shader: Fix ISCADD logic for PO/CC 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ameerj 84298ce191 shader: Implement ISCADD CC 5 years ago
ameerj 51475e21ba shader: Implement VMAD, VMNMX, VSETP 5 years ago
ReinUsesLisp 0e1b213fa7 shader: Add missing I2I exception when CC is used 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 675a82416d spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp cb6039ccea vk_pipeline_cache: Fix pipeline and shader caches 5 years ago
ReinUsesLisp f0031babeb shader: Implement front face 5 years ago
ReinUsesLisp a806b29cb9 shader: Fix structured control flow on KIL instructions 5 years ago
FernandoS27 cdf0cc3869 shader: Fix TXQ 5 years ago
ReinUsesLisp ec005be99d shader: Fix rasterizer integration order issues 5 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 5 years ago
ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes 5 years ago
FernandoS27 b5db38f50e shader: Add IR opcode for ImageFetch 5 years ago
FernandoS27 742d11c2ad shader: Implement TLD4.PTP 5 years ago
FernandoS27 981eb6f43b shader: Fix Array Indices in TEX/TLD4 5 years ago
FernandoS27 f5672777c8 shader: Implement FragDepth 5 years ago
FernandoS27 fda0835300 shader: Implement TLD4S. 5 years ago
FernandoS27 c7c518e280 shader: Implement TLD4 and TLD4_B 5 years ago