33 Commits (2f1e87dd83b4ce4e6ea12f985b6da49829d821e4)

Author SHA1 Message Date
Liam 2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam 505923f0f3 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws d34275a260
Avoid OOB array access reading passthrough attr mask 3 years ago
Billy Laws 58fec43768 Run clang-format 3 years ago
Billy Laws 625a4af73a shader_recompiler: Add support for lowering geometry passthrough 3 years ago
Billy Laws 8804a4eb23 shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 3ef006b5ab shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 20139f8a55 Address feedback 3 years ago
FengChen d4cb0eac87 video_core: Fix legacy to generic location unpaired 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 4 years ago
vonchenplus 4908a07c20 Address format clang 4 years ago
Feng Chen 4dd85f86a8 Implement convert legacy to generic 4 years ago
ameerj 99eec162da rescaling_pass: Logic simplification and minor style cleanup 4 years ago
Fernando Sahmkow b3a9c8f108 Shader: Don't rescale FragCoord if used by Shuffle 4 years ago
ReinUsesLisp 656adee630 spirv: Implement rescaling patching 4 years ago
Fernando Sahmkow c50ad56bf5 ShaderCache: Order Phi Arguments from farthest away to nearest. 4 years ago
ameerj 4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass 4 years ago
ReinUsesLisp bf2956d77a shader: Avoid usage of C++20 ranges to build in clang 5 years ago
ReinUsesLisp 2235a51b5d shader: Manually convert from array<u32> to bitset instead of using bit_cast 5 years ago
ReinUsesLisp 8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp ecd6b4356b shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp 1091995f8e shader: Simplify MergeDualVertexPrograms 5 years ago
ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp cbbca26d18 shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 376aa94819 shader: Rename maxwell/program.h to translate_program.h 5 years ago
FernandoS27 562af30181 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp b7764c3a79 shader: Handle host exceptions 5 years ago
lat9nq f7a2340205 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp d54d7de40e glasm: Rework control flow introducing a syntax list 5 years ago
FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 5 years ago
FernandoS27 c49d56c931 shader: Address feedback 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
ReinUsesLisp fe25f42403 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
ReinUsesLisp 9e6fe430bd shader: Fix splits on blocks using indirect branches 5 years ago
ReinUsesLisp ffca21487f shader: Eliminate orphan blocks more efficiently 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp 675a82416d spirv: Remove dependencies on Environment when generating SPIR-V 5 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 5 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 5 years ago