959 Commits (2dee7d799dfac1f7fc2d605b708b98ca28b45bbd)

Author SHA1 Message Date
liamwhite a918ce6fe9 vk_rasterizer: flip scissor y on lower left origin mode (#13122) 2 years ago
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr 2 years ago
Fernando Sahmkow 4c68fc6ea7 SwBlitter: Fix Pitch linear reading/writting 2 years ago
Liam f727f13cb9 renderer_vulkan: implement layer stack composition 2 years ago
Fernando Sahmkow 241c64e43b Core: Eliminate core/memory dependancies. 2 years ago
Fernando Sahmkow b206089ea7 Core: Clang format and other small issues. 2 years ago
Fernando Sahmkow 9db159da71 SMMU: Initial adaptation to video_core. 2 years ago
Viktor Szépe e895ebb546 Fix typos in video_core 2 years ago
Fernando Sahmkow a81686eff8 MaxwellDMA: Don't flush the outputs of a dma copy. 2 years ago
Ameer J d5b1a5f27d OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries 2 years ago
Fernando Sahmkow 6bf827f4e9 Buffer Cache: Eliminate clears on Indirect buffers 2 years ago
Ameer J abd400e04f shader_recompiler: Fix spelling of "derivate" (#12067) 2 years ago
Kelebek1 d7ba2c7064 Implement vertex array first and subsequent draws 2 years ago
Fernando Sahmkow 170c82ae7f Query Cache: Fix guest side sample counting 3 years ago
Fernando Sahmkow 93cd3d8efd Query Cache: address issues 3 years ago
Fernando Sahmkow 2221256e90 Macro HLE: Add DrawIndirectByteCount 3 years ago
Fernando Sahmkow 5ea12207f3 Query Cachge: Fully rework Vulkan's query cache 3 years ago
Kelebek1 ac61186061 Fix DMA engine register offsets 3 years ago
Fernando Sahmkow a571250875 Maxwell3D: Improve Index buffer size estimation. 3 years ago
Fernando Sahmkow 94dd857cda VideoCore: Implement DispatchIndirect 3 years ago
Liam 3e4076c2ac general: fix apple clang build 3 years ago
Kelebek1 42638691b5 Use spans over guest memory where possible instead of copying data. 3 years ago
Morph 10f95299eb maxwell_dma: Specify dst_operand.pitch instead of a temp var 3 years ago
Kelebek1 c80b6bfb83 Use safe reads in DMA engine 3 years ago
Kelebek1 c7430e51e3 Remove memory allocations in some hot paths 3 years ago
Feng Chen c362895572 video_core: drawtexture support upscale 3 years ago
bunnei ac32fd08e9 android: video_core: Disable some problematic things on GPU Normal. 3 years ago
Kelebek1 fc6c77f7ae Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path. 3 years ago
Fernando Sahmkow 5fa8c8685e Texture cache: Only force flush the dma downloads 3 years ago
Fernando Sahmkow 6bc60f78d9 GPU: Add Reactive flushing 3 years ago
Fernando Sahmkow 3595172637 Maxwell3D: only update parameters on High 3 years ago
Liam b84bab419c maxwell_3d: fix out of bounds array access in size estimation 3 years ago
Kelebek1 0397e174ae Account for a pre-added offset when using Corner sample mode for 2D blits 3 years ago
Feng Chen c7675caf71 video_core: Keep the definition of DimensionControl consistent with nvidia open doc 3 years ago
Liam 5be8a74b0c general: fix spelling mistakes 3 years ago
FengChen 5a1d6233b2 video_core: Invalid index_buffer flag when inline_index draw 3 years ago
Fernando Sahmkow 82f37192ec Engines: Implement Accelerate DMA Texture. 4 years ago
Kelebek1 2d86d111fa Reimplement the invalidate_texture_data_cache register 3 years ago
arades79 60a68839ee remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 3 years ago
arades79 adcef452e0 add static lifetime to constexpr values to force compile time evaluation where possible 3 years ago
Kelebek1 1b8f2ddbe7 Demote maxwell3d Firmware4 call log to debug 3 years ago
Feng Chen a3da7094bc Address feedback 3 years ago
Fernando Sahmkow d777ec15f8 BufferBase: Don't ignore GPU pages. 3 years ago
Fernando Sahmkow 91e1c7a727 Fermi2D: sync cache flushes 3 years ago
Fernando Sahmkow 8eafb91af0 video_core: Cache GPU internal writes. 3 years ago
Feng Chen 79268b94de video_core: Implement maxwell3d draw texture method 3 years ago
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 3 years ago
Fernando Sahmkow efd5661978 Vulkan: rework stencil tracking. 3 years ago
Fernando Sahmkow e6e49e584f MacroHLE: Final cleanup and fixes. 3 years ago
Fernando Sahmkow ea140a70fa Rasterizer: Setup skeleton for Host Conditional rendering 3 years ago