liamwhite
|
a918ce6fe9
|
vk_rasterizer: flip scissor y on lower left origin mode (#13122)
|
2 years ago |
FearlessTobi
|
4d55e58ee4
|
scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
|
2 years ago |
Fernando Sahmkow
|
4c68fc6ea7
|
SwBlitter: Fix Pitch linear reading/writting
|
2 years ago |
Liam
|
f727f13cb9
|
renderer_vulkan: implement layer stack composition
|
2 years ago |
Fernando Sahmkow
|
241c64e43b
|
Core: Eliminate core/memory dependancies.
|
2 years ago |
Fernando Sahmkow
|
b206089ea7
|
Core: Clang format and other small issues.
|
2 years ago |
Fernando Sahmkow
|
9db159da71
|
SMMU: Initial adaptation to video_core.
|
2 years ago |
Viktor Szépe
|
e895ebb546
|
Fix typos in video_core
|
2 years ago |
Fernando Sahmkow
|
a81686eff8
|
MaxwellDMA: Don't flush the outputs of a dma copy.
|
2 years ago |
Ameer J
|
d5b1a5f27d
|
OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
|
2 years ago |
Fernando Sahmkow
|
6bf827f4e9
|
Buffer Cache: Eliminate clears on Indirect buffers
|
2 years ago |
Ameer J
|
abd400e04f
|
shader_recompiler: Fix spelling of "derivate" (#12067)
|
2 years ago |
Kelebek1
|
d7ba2c7064
|
Implement vertex array first and subsequent draws
|
2 years ago |
Fernando Sahmkow
|
170c82ae7f
|
Query Cache: Fix guest side sample counting
|
3 years ago |
Fernando Sahmkow
|
93cd3d8efd
|
Query Cache: address issues
|
3 years ago |
Fernando Sahmkow
|
2221256e90
|
Macro HLE: Add DrawIndirectByteCount
|
3 years ago |
Fernando Sahmkow
|
5ea12207f3
|
Query Cachge: Fully rework Vulkan's query cache
|
3 years ago |
Kelebek1
|
ac61186061
|
Fix DMA engine register offsets
|
3 years ago |
Fernando Sahmkow
|
a571250875
|
Maxwell3D: Improve Index buffer size estimation.
|
3 years ago |
Fernando Sahmkow
|
94dd857cda
|
VideoCore: Implement DispatchIndirect
|
3 years ago |
Liam
|
3e4076c2ac
|
general: fix apple clang build
|
3 years ago |
Kelebek1
|
42638691b5
|
Use spans over guest memory where possible instead of copying data.
|
3 years ago |
Morph
|
10f95299eb
|
maxwell_dma: Specify dst_operand.pitch instead of a temp var
|
3 years ago |
Kelebek1
|
c80b6bfb83
|
Use safe reads in DMA engine
|
3 years ago |
Kelebek1
|
c7430e51e3
|
Remove memory allocations in some hot paths
|
3 years ago |
Feng Chen
|
c362895572
|
video_core: drawtexture support upscale
|
3 years ago |
bunnei
|
ac32fd08e9
|
android: video_core: Disable some problematic things on GPU Normal.
|
3 years ago |
Kelebek1
|
fc6c77f7ae
|
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
|
3 years ago |
Fernando Sahmkow
|
5fa8c8685e
|
Texture cache: Only force flush the dma downloads
|
3 years ago |
Fernando Sahmkow
|
6bc60f78d9
|
GPU: Add Reactive flushing
|
3 years ago |
Fernando Sahmkow
|
3595172637
|
Maxwell3D: only update parameters on High
|
3 years ago |
Liam
|
b84bab419c
|
maxwell_3d: fix out of bounds array access in size estimation
|
3 years ago |
Kelebek1
|
0397e174ae
|
Account for a pre-added offset when using Corner sample mode for 2D blits
|
3 years ago |
Feng Chen
|
c7675caf71
|
video_core: Keep the definition of DimensionControl consistent with nvidia open doc
|
3 years ago |
Liam
|
5be8a74b0c
|
general: fix spelling mistakes
|
3 years ago |
FengChen
|
5a1d6233b2
|
video_core: Invalid index_buffer flag when inline_index draw
|
3 years ago |
Fernando Sahmkow
|
82f37192ec
|
Engines: Implement Accelerate DMA Texture.
|
4 years ago |
Kelebek1
|
2d86d111fa
|
Reimplement the invalidate_texture_data_cache register
|
3 years ago |
arades79
|
60a68839ee
|
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
|
3 years ago |
arades79
|
adcef452e0
|
add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
|
3 years ago |
Kelebek1
|
1b8f2ddbe7
|
Demote maxwell3d Firmware4 call log to debug
|
3 years ago |
Feng Chen
|
a3da7094bc
|
Address feedback
|
3 years ago |
Fernando Sahmkow
|
d777ec15f8
|
BufferBase: Don't ignore GPU pages.
|
3 years ago |
Fernando Sahmkow
|
91e1c7a727
|
Fermi2D: sync cache flushes
|
3 years ago |
Fernando Sahmkow
|
8eafb91af0
|
video_core: Cache GPU internal writes.
|
3 years ago |
Feng Chen
|
79268b94de
|
video_core: Implement maxwell3d draw texture method
|
3 years ago |
Fernando Sahmkow
|
1fdf24a081
|
Video_core: Address feedback
|
3 years ago |
Fernando Sahmkow
|
efd5661978
|
Vulkan: rework stencil tracking.
|
3 years ago |
Fernando Sahmkow
|
e6e49e584f
|
MacroHLE: Final cleanup and fixes.
|
3 years ago |
Fernando Sahmkow
|
ea140a70fa
|
Rasterizer: Setup skeleton for Host Conditional rendering
|
3 years ago |