959 Commits (2dee7d799dfac1f7fc2d605b708b98ca28b45bbd)

Author SHA1 Message Date
Fernando Sahmkow 6092308fe4 Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. 6 years ago
Fernando Sahmkow 2ee68ad8e4 GPU: Fix rebase errors. 6 years ago
Fernando Sahmkow 802fabe3ab OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
Fernando Sahmkow c213fd218b UI: Replasce accurate GPU option for GPU Accuracy Level 6 years ago
ReinUsesLisp b33a0c0d5f gl_rasterizer: Fix buffers without size 6 years ago
ReinUsesLisp fd2f04bbdc fixed_pipeline_state: Pack attribute state 6 years ago
Lioncash eaeb4520f7 General: Resolve warnings related to missing declarations 6 years ago
ReinUsesLisp 4ef04832a8 maxwell_3d: Initialize format attributes constant as one 6 years ago
Lioncash 02e095313a CMakeLists: Specify -Wextra on linux builds 6 years ago
ReinUsesLisp ffceca76c9 shader/arithmetic: Add FCMP_CR variant 6 years ago
ReinUsesLisp 501c92a17f gl_rasterizer: Implement constant vertex attributes 6 years ago
ReinUsesLisp cbbaeeb630 gl_rasterizer: Implement line widths and smooth lines 6 years ago
ReinUsesLisp 44e1a2c490 shader/video: Partially implement VMNMX 6 years ago
ReinUsesLisp 17b14be027 video_core: Add MSAA registers in 3D engine and TIC 6 years ago
ReinUsesLisp dbebae0027 shader/conversion: Implement I2I sign extension, saturation and selection 6 years ago
ReinUsesLisp d222e63967 shader/memory: Implement RED.E.ADD 6 years ago
ReinUsesLisp 2eef8d7249 shader_bytecode: Rename MOV_SYS to S2R 6 years ago
ReinUsesLisp 1163fe0034 shader_bytecode: Add encoding for BAR 6 years ago
ReinUsesLisp 8a635a351b shader_bytecode: Add encoding for VOTE.VTG 6 years ago
ReinUsesLisp d66cae7bd5 shader_decompiler: Remove FragCoord.w hack and change IPA implementation 6 years ago
namkazy 3a65713029 shader_decode: merge GlobalAtomicOp to AtomicOp 6 years ago
ReinUsesLisp 1f7c51a57b shader_bytecode: Fix I2I_IMM encoding 6 years ago
ReinUsesLisp 8993217f01 engines/const_buffer_engine_interface: Store image format type 6 years ago
namkazy fa1b60cc8c apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 6 years ago
namkazy 51e13ff50c maxwell_3d: change declaration order 6 years ago
namkazy 30112fcb3c maxwell_3d: init shadow_state 6 years ago
namkazy e89c5935f4 maxwell_3d: this seem more correct. 6 years ago
namkazy 854fb1ed2b maxwell_3d: update comments for shadow ram usage 6 years ago
Nguyen Dac Nam 771d117869 maxwell_3d: track shadow ram ctrl and hw reg value 6 years ago
Nguyen Dac Nam f2d9dacfed maxwell_3d: implement MME shadow RAM 6 years ago
ReinUsesLisp 07b52b1307 kepler_compute: Remove unused variables 6 years ago
ReinUsesLisp bba58f7272 shader/shader_ir: Track usage in input attribute and of legacy varyings 6 years ago
ReinUsesLisp e7dfc5d8a3 maxwell_3d: Add padding words to XFB entries 6 years ago
ReinUsesLisp fcc4b81079 gl_rasterizer: Implement transform feedback bindings 6 years ago
Nguyen Dac Nam 3f688622d7 shader_bytecode: update BFE instructions struct. 6 years ago
ReinUsesLisp 96fdbc638a gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
ReinUsesLisp 207b9ba28c engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
ReinUsesLisp 7a93d38e0f const_buffer_engine_interface: Store component types 6 years ago
ReinUsesLisp 2eb2855b05 state_tracker: Remove type traits with named structures 6 years ago
ReinUsesLisp 31daa97fce maxwell_3d: Use two tables instead of three for dirty flags 6 years ago
ReinUsesLisp e94ea8758d maxwell_3d: Change write dirty flags to a bitset 6 years ago
ReinUsesLisp 95596b787e maxwell_3d: Flatten cull and front face registers 6 years ago
ReinUsesLisp 005f5ca883 video_core: Reintroduce dirty flags infrastructure 6 years ago
ReinUsesLisp 8b76fc1fff gl_state: Remove clip distances tracking 6 years ago
ReinUsesLisp b810da8400 gl_state: Remove viewport and depth range tracking 6 years ago
ReinUsesLisp c2d3732176 gl_rasterizer: Remove dirty flags 6 years ago
ReinUsesLisp 505f30fdaf texture_cache: Implement layered framebuffer attachments 6 years ago
ReinUsesLisp 518a6182f9 maxwell_3d: Unify draw methods 6 years ago