350 Commits (2d80c5165b1fb6be99cc729fdd43ec0dc3424c66)

Author SHA1 Message Date
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 6db3ba6542 shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp 0a75c400e3 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp f158fe9359 shader: Remove IAbs64 5 years ago
ameerj 58a052072c shader_recompiler: Fix IADD3 input partitioning 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp d633ec4ecc shader: Calibrate loop safety threshold 5 years ago
ReinUsesLisp 16d28031e7 shader: Simplify MergeDualVertexPrograms 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 52be21495e shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 41c634a7a9 shader: Rename maxwell/program.h to translate_program.h 5 years ago
ReinUsesLisp 574a99b9b3 shader: Fix loop safety to SSA pass 5 years ago
ReinUsesLisp f40daa777e shader: Add logging 5 years ago
lat9nq 3a70b6c79b shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp a56f9f4322 shader: Comment why the array component is not read in TMML 5 years ago
ameerj 4c1067ef1c tmml: Remove index component from coords vec 5 years ago
FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp 64dfb4220f shader: Add 2D and 3D variants to SUATOM and SURED 5 years ago
ReinUsesLisp 1dd4302fac shader: Avoid CPU side undefined behavior on I2F 5 years ago
ReinUsesLisp 4744a21bd4 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp e3aedea124 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp 142d4f3f6e shader: Always initialize up reference in structure control flow 5 years ago
ReinUsesLisp 6e475617d5 shader: Fix ImageWrite indexing 5 years ago
ReinUsesLisp 8ea552e64e shader: Fix TMML queries 5 years ago
ReinUsesLisp 672930b6c8 shader: Handle host exceptions 5 years ago
ReinUsesLisp 0ca75be20a Revert "glasm: Skip phi moves on undefined instructions" 5 years ago
ReinUsesLisp 459e3b17e6 glasm: Skip phi moves on undefined instructions 5 years ago
ReinUsesLisp 205bf15e71 video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp 5c6dc51c69 shader: Read branch conditions from an instruction 5 years ago
ReinUsesLisp 0b3a3f35e8 glasm: Implement TEX and TEXS instructions 5 years ago
lat9nq 69210028b4 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp f2ab3993eb shader: Use a non-trivial dummy to construct ASL node union 5 years ago
ReinUsesLisp f2ae32fa76 glasm: Initial implementation of phi nodes on GLASM 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp cef625a9b2 shader: Add floating-point rounding to I2F 5 years ago
ReinUsesLisp 6c0a696179 glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp d9b9c10f32 glasm: Add GLASM backend infrastructure 5 years ago
ameerj a739b6933e shader: ISET.X implementation 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
FernandoS27 fb20effc51 shader: Stub SR_AFFINITY 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 5ca5988c63 shader: Initial OpenGL implementation 5 years ago
FernandoS27 6aff9b4476 shader: Address feedback 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
FernandoS27 cb0587f841 shader: Implement delegation of Exit to dispatcher on CFG 5 years ago
ameerj 031e91e7e5 shader: Fix IADD3.CC 5 years ago
ReinUsesLisp c8b0377a67 shader: Fix VMNMX selector B 5 years ago
ReinUsesLisp 1d861a6e90 shader: Remove identity removal pass for better build times 5 years ago
ReinUsesLisp 12d7acf707 shader: Add missing UndoUse case for GetSparseFromOp 5 years ago
ReinUsesLisp 04e042d3b3 shader: Simplify code in opcodes.h to fix Intellisense 5 years ago