bunnei
76da1f526a
gl_shader_decompiler: Implement RRO as a register move.
8 years ago
Subv
dd9a1fd943
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
8 years ago
Subv
c00fc04a65
GPU: Implemented the DXN1 (BC4) texture format.
8 years ago
mailwl
caf7d55de4
Service/time: implement posix time to calendar conversion
8 years ago
bunnei
20fa6379f6
gl_shader_decompiler: Implement TEX instruction.
8 years ago
bunnei
fc2f5b93c3
gl_shader_decompiler: Support multi-destination for TEXS.
8 years ago
bunnei
a8c1e58d23
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
8 years ago
Subv
2a690458b5
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
8 years ago
Subv
40c82fc9c5
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
Also added some proper error handling.
8 years ago
bunnei
995f57bbc1
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
8 years ago
greggameplayer
339fd812b3
add IPC CommandType & Some HID FunctionInfo ( #487 )
* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
8 years ago
Subv
bcae826522
Kernel/Thread: Corrected a typo in an assert about the processor id.
8 years ago
Subv
455e14b8e3
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
8 years ago
mailwl
c333f12eae
Services/nvdrv: add '/dev/nvhost-nvdec' device
8 years ago
bunnei
c99c03fe38
gl_shader_decompiler: F2F_R instruction: Implement abs.
8 years ago
bunnei
ed61b578d9
gl_shader_decompiler: Partially implement F2F_R instruction.
8 years ago
Subv
9631ae2fa4
GPU: Implemented the R8 texture format (0x1D)
8 years ago
bunnei
16a06abf97
nvhost_ctrl: Stub out IocCtrlEventRegister.
8 years ago
bunnei
fb8aa21fa5
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
8 years ago
bunnei
29c345982a
gl_rasterize_cache: Invert order of tex format RGB565.
8 years ago
greggameplayer
4786f69570
add all the known TextureFormat ( #474 )
8 years ago
mailwl
3c612dea08
Service/BCAT: add module and services
8 years ago
Subv
110515404c
GPU: Implemented the A1B5G5R5 texture format (0x14)
8 years ago
David Marcec
003023a669
NvOsGetConfigU32 should return null instead of 0 for default output
8 years ago
bunnei
678ff27162
am: Stub IApplicationFunctions GetDisplayVersion.
8 years ago
bunnei
7bbda2a975
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
8 years ago
bunnei
502fc1c4b3
shader_bytecode: Implement other variants of FMNMX.
8 years ago
greggameplayer
4201782cea
Add & correct miscellaneous things ( #470 )
* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
8 years ago
David
a89f219336
GetAudioRendererWorkBufferSize impl ( #465 )
* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
8 years ago
Subv
8131e8cc3a
Shader: Implemented compound predicates in fset.
You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
8 years ago
David
7787653dad
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
8 years ago
Subv
91f05992e4
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
8 years ago
Subv
216d47b066
Shader: Implemented compound predicates in fsetp.
You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
8 years ago
mailwl
2fd168729a
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
Used in Nintendo Labo ToyCon 1&2
8 years ago
bunnei
cd93d74b16
yuzu_cmd: Fix project for latest msvc.
8 years ago
David Marcec
8ba0ecb303
Fix deadlocks caused from HID having too many layouts
Games such as SMO deadlock if we have more than 2 layouts
8 years ago
greggameplayer
90fa34e30c
Add & correct some error modules
8 years ago
greggameplayer
bace166b2b
change some functions
according to the changes made previously
8 years ago
greggameplayer
7f5e8a533a
correct placement and add size check
8 years ago
greggameplayer
c4f1216df1
Add ioctl commands with their params and size check
8 years ago
David
ccfff97269
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
8 years ago
greggameplayer
f79c96c560
Correct audio command numbers & add or rename some functions ( #455 )
* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
8 years ago
Subv
12d6b53e60
Shaders: Implemented the FMNMX shader instruction.
8 years ago
Subv
fe463e2a1c
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
8 years ago
Subv
722736e4c9
GPU: Implemented the nvmap Free ioctl.
It releases a reference to an nvmap object
8 years ago
Subv
9abfc3df7b
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
It removes a mapping previously created with the MapBufferEx ioctl.
8 years ago
greggameplayer
c97505ad44
Add and correct some Error Modules ( #444 )
* Add and correct some Error Modules
8 years ago
Subv
e3e8902d40
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
8 years ago
Subv
8ce8160ce3
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
8 years ago
Subv
8935ca8e11
SVC: Removed unused WaitSynchronization1 function
8 years ago