149 Commits (228e58d0a5a7e57d06b6f601107406fce427619f)

Author SHA1 Message Date
Lioncash 228e58d0a5 shader/decode/*: Add missing newline to files lacking them 7 years ago
Lioncash 87b4c1ac5e shader/decode/*: Eliminate indirect inclusions 7 years ago
Lioncash 195b54602f shader/decode/memory: Remove left in debug pragma 7 years ago
Lioncash e43ba3acd4 video_core/shader/decode/texture: Remove unused variable from GetTld4Code() 7 years ago
Lioncash 9e15193ef8
shader/decode/texture: Remove unused variable 7 years ago
ReinUsesLisp d4df803b2b shader_ir/other: Implement IPA.IDX 7 years ago
ReinUsesLisp 28bffb1ffa shader_ir/memory: Assert on non-32 bits ALD.PHYS 7 years ago
ReinUsesLisp fe700e1856 shader: Add physical attributes commentaries 7 years ago
ReinUsesLisp 71aa9d0877 shader_ir/memory: Implement physical input attributes 7 years ago
ReinUsesLisp 06b363c9b5 shader: Remove unused AbufNode Ipa mode 7 years ago
ReinUsesLisp 002ecbea19 shader_ir/memory: Emit AL2P IR 7 years ago
ReinUsesLisp 0b91087a1e shader_ir/texture: Fix sampler const buffer key shift 7 years ago
Fernando Sahmkow 623b2e4b8f Corrections Half Float operations on const buffers and implement saturation. 7 years ago
ReinUsesLisp fbe8d1ceaa video_core: Silent -Wswitch warnings 7 years ago
ReinUsesLisp f43995ec53 shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic 7 years ago
ReinUsesLisp 64613db605 shader_ir/decode: Implement half float saturation 7 years ago
ReinUsesLisp 90cbf89303 shader_ir/decode: Reduce severity of unimplemented half-float FTZ 7 years ago
Fernando Sahmkow aa471274d9 Do some corrections in conversion shader instructions. 7 years ago
ReinUsesLisp 5c280e6ff0 shader_ir: Implement STG, keep track of global memory usage and flush 7 years ago
Fernando Sahmkow 16adc735a5 Correct XMAD mode, psl and high_b on different encodings. 7 years ago
Fernando Sahmkow ef8be408d3 Adapt Bindless to work with AOFFI 7 years ago
Fernando Sahmkow 492040bd9c Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. 7 years ago
Fernando Sahmkow c60b0b8432 Fix TMML 7 years ago
Fernando Sahmkow fd4e994de3 Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters 7 years ago
Fernando Sahmkow 4841440382 Implement TXQ_B 7 years ago
Fernando Sahmkow 189bd1980c Implement TMML_B 7 years ago
Fernando Sahmkow ac3ba9a33e Corrections to TEX_B 7 years ago
Fernando Sahmkow fe392fff24 Unify both sampler types. 7 years ago
Fernando Sahmkow e28fd3d0a5 Implement Bindless Samplers and TEX_B in the IR. 7 years ago
ReinUsesLisp 04979560fb shader_ir/memory: Reduce severity of LD_L cache management and log it 7 years ago
ReinUsesLisp 24abeb9a67 shader_ir/memory: Reduce severity of ST_L cache management and log it 7 years ago
Mat M da02946f4f
shader_ir/decode: Silent implicit sign conversion warning 7 years ago
ReinUsesLisp cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 7 years ago
ReinUsesLisp 5ca63d0675 shader/decode: Remove extras from MetaTexture 7 years ago
ReinUsesLisp 48e6f77c03 shader/decode: Split memory and texture instructions decoding 7 years ago
Fernando Sahmkow 10682ad7e0 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
ReinUsesLisp e60d4d70bc gl_shader_decompiler: Re-implement TLDS lod 7 years ago
Fernando Sahmkow f5ec165e8c Corrected F2I None mode to RoundEven. 7 years ago
Fernando Sahmkow edd668047c Fix incorrect value for CC bit in IADD 7 years ago
ReinUsesLisp 889c646ac0 shader_ir: Remove F4 prefix to texture operations 7 years ago
ReinUsesLisp d62b0a9e29 shader_ir: Clean texture management code 7 years ago
Fernando Sahmkow 0306c50339 Fix TXQ not using the component mask. 7 years ago
ReinUsesLisp dfa7be5ddf shader_ir/memory: Add ST_L 64 and 128 bits stores 7 years ago
ReinUsesLisp 42b75e8be8 shader_ir: Rename BasicBlock to NodeBlock 7 years ago
ReinUsesLisp 6a6fabea58 shader_ir: Pass decoded nodes as a whole instead of per basic blocks 7 years ago
ReinUsesLisp f61c1ed246 shader_ir/memory: Add LD_L 128 bits loads 7 years ago
ReinUsesLisp 9feb68085d shader_bytecode: Rename BytesN enums to BitsN 7 years ago
ReinUsesLisp 0be835132c shader_ir/memory: Add LD_L 64 bits loads 7 years ago
ReinUsesLisp 477d616f7d shader_ir: Unify constant buffer offset values 7 years ago
ReinUsesLisp 3b84e04af1 shader_decode: Implement LDG and basic cbuf tracking 7 years ago