bunnei
40a54f6de7
Merge pull request #3151 from FearlessTobi/fix-korean
system_archive: Fix Korean and Chinese fonts
6 years ago
bunnei
74aeae1ae7
Merge pull request #3347 from ReinUsesLisp/local-mem
shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
6 years ago
ReinUsesLisp
535a9fcf44
gl_rasterizer: Fix instanced draw arrays
glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
6 years ago
ReinUsesLisp
609bfb7f69
ci: Disable Vulkan for Windows MinGW builds
6 years ago
ReinUsesLisp
066c63571b
yuzu/bootmanager: Define Vulkan widget only when enabled
6 years ago
bunnei
04b8af9134
Merge pull request #3350 from ReinUsesLisp/atom
shader/memory: Implement ATOM.ADD
6 years ago
ReinUsesLisp
9465d85ef1
ci: Disable Vulkan for Linux builds
6 years ago
ReinUsesLisp
85f666c066
yuzu_cmd: Fix memcpy on Vulkan handlers
6 years ago
ReinUsesLisp
48cb021c34
yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
6 years ago
ReinUsesLisp
28e928197a
web_service/telemetry_json: Report USER_CONFIG
6 years ago
ReinUsesLisp
2ba5519371
settings: Add settings for graphics backend
6 years ago
ReinUsesLisp
e1da845841
core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
6 years ago
ReinUsesLisp
1d17aca3f5
shader/other: Fix skips for SYNC and BRK
6 years ago
ReinUsesLisp
1c642262eb
shader/other: Stub S2R LaneId
6 years ago
ReinUsesLisp
25fcf5704b
buffer_cache: Delay buffer destructions
Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
6 years ago
bunnei
b5b061381e
Merge pull request #3355 from ReinUsesLisp/break-down
texture_cache/surface_base: Fix layered break down
6 years ago
bunnei
208594da5b
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
CJBok
f75503d2ed
clang
6 years ago
CJBok
c42052c661
minor corrections
6 years ago
CJBok
4c58bca524
GUI: Togglable graphics settings buttons in status bar
6 years ago
bunnei
c9cfbc502b
Merge pull request #3359 from ReinUsesLisp/assert-point-size
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
6 years ago
ReinUsesLisp
1044f51a83
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
6 years ago
bunnei
8b9a100212
Merge pull request #3352 from Simek/dark-theme-refinements
GUI: dark themes refinements and QSS cleanup
6 years ago
bunnei
c1b49469ef
Merge pull request #3354 from ReinUsesLisp/depth-stencil
gl_texture_cache: Properly implement depth/stencil sampling
6 years ago
ReinUsesLisp
68c9d670a1
gl_texture_cache: Silence implicit sign cast warnings
6 years ago
bunnei
ed38bb0eac
Merge pull request #3346 from bunnei/bsd-stub
bsd: Stub several more functions.
6 years ago
Fernando Sahmkow
8eb175481c
System: Address Feedback
6 years ago
ReinUsesLisp
ca61e82f85
shader/bfi: Implement register-constant buffer variant
It's the same as the variant that was implemented, but it takes the
operands from another source.
6 years ago
ReinUsesLisp
098218ff4c
shader/arithmetic: Implement FCMP
Compares the third operand with zero, then selects between the first and
second.
6 years ago
ReinUsesLisp
b3e4461606
texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
6 years ago
ReinUsesLisp
dbb7b51943
gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
6 years ago
Fernando Sahmkow
e9b557b38e
System: Correct PrepareReschedule.
6 years ago
Fernando Sahmkow
3230cfebb7
Kernel: Remove a few global instances from the kernel.
6 years ago
Fernando Sahmkow
0a5e0d4777
Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
This commit instends on better naming the new purpose of this classes.
6 years ago
Fernando Sahmkow
fb17429a0b
ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.
6 years ago
Bartosz Kaszubowski
16d1ea6761
dark themes refinements and cleanup
6 years ago
ReinUsesLisp
0d8f0ad3b3
shader/memory: Implement ATOM.ADD
ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.
This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.
This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition.
6 years ago
Fernando Sahmkow
1c2981f6da
Core: Refactor CPU Management.
This commit moves ARM Interface and Scheduler handling into the kernel.
6 years ago
Fernando Sahmkow
2e6a1b965d
Shader_IR: Address feedback.
6 years ago
ReinUsesLisp
0340f04b84
shader/memory: Implement STL.S16 and STS.S16
6 years ago
ReinUsesLisp
edd5e604be
shader/memory: Implement unaligned LDL.S16 and LDS.S16
6 years ago
ReinUsesLisp
851d3adc24
shader/memory: Move unaligned load/store to functions
6 years ago
ReinUsesLisp
cff97272d2
shader/memory: Implement LDL.S16 and LDS.S16
6 years ago
bunnei
ebb840daaf
bsd: Stub several more functions.
- Required for Little Town Hero to boot further.
6 years ago
bunnei
53184a16cc
Merge pull request #3343 from FearlessTobi/ui-tab
yuzu/configuration: create UI tab and move gamelist settings there
6 years ago
bunnei
b6e76fdeb1
Merge pull request #3326 from FearlessTobi/port-5039
Port citra-emu/citra#5039 : "common/logging: don't use regex for path trimming"
6 years ago
FearlessTobi
40c05f9028
Disable clang-format for font files
6 years ago
bunnei
b6a1315c24
Merge pull request #3344 from ReinUsesLisp/vk-botw
vk_shader_decompiler: Disable default values on unwritten render targets
6 years ago
Fernando Sahmkow
26b5aa702d
Shader_IR: Change name of TrackSampler function so it does not confuse with the type.
6 years ago
Fernando Sahmkow
8c800cf312
Shader_IR: Corrections, styling and extras.
6 years ago