Jannik Vogel
1f3ecfa49a
OpenGL: Implement W-Buffers and fix depth-mapping
10 years ago
Jannik Vogel
da761012b9
Pica: Implement W-Buffer in SW rasterizer
10 years ago
Lioncash
e4ccba3ffa
dyncom: Reset the context into user mode correctly
The other mode was system mode.
10 years ago
Lioncash
bb6bae806e
source: Fix missing logging arguments
Silences two warnings on OSX.
10 years ago
Lioncash
fabe55dda3
swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
10 years ago
Lioncash
a7ce0e430b
swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
10 years ago
Lioncash
d89a038465
swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
10 years ago
Alexander Laties
17e9bc5392
fixup simple type conversions where possible
10 years ago
Subv
bfee7941e3
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
10 years ago
Subv
6b0496175d
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
10 years ago
MerryMage
638de286c2
AudioCore: SDL2 Sink
10 years ago
bunnei
bc76985937
HLE: Fix recent DSP change for Visual Studio.
10 years ago
wwylele
d999f3d0de
fix:return proper error
10 years ago
Emmanuel Gil Peyrot
f20454b97c
Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
10 years ago
bunnei
b28918fc2d
HLE: Rename RescheduleIsPending to IsReschedulePending.
10 years ago
mailwl
5c5954fd5f
Layout Mii parameters input/output, and return success as result of applet work
10 years ago
wwylele
aad34f5d62
add missing header
10 years ago
wwylele
fe31f05925
make the name column larger as default
10 years ago
wwylele
a23e3f1cd5
add icon & title to game list
10 years ago
Jannik Vogel
db061e0568
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
10 years ago
MerryMage
f0cc8dc9ed
DSP/HLE: Implement Source processing
10 years ago
Jannik Vogel
b360295880
Pica: Use a union for PicaShaderConfig
10 years ago
Jannik Vogel
9936dc107f
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
10 years ago
Jannik Vogel
386604cd07
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
10 years ago
Jannik Vogel
8f354eb8a7
OpenGL: Don't copy const_color (Reverts #1745 )
10 years ago
Jannik Vogel
22426f3e89
Pica: Replace logic in shader.cpp with loop
10 years ago
Jannik Vogel
71ec65341b
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
10 years ago
wwylele
28b16716c7
remove duplicated function declaration
10 years ago
Jannik Vogel
03a243469b
OpenGL: border_color was never set. Fixed. ( #1740 )
10 years ago
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
10 years ago
Emmanuel Gil Peyrot
2d5eb25cad
LCD: Remove unneeded #undef with no matching #define.
10 years ago
Jannik Vogel
9d522e8441
Remove TGA dumper
10 years ago
MerryMage
aa47fc2406
Audio: Add sink selection to configuration files
10 years ago
MerryMage
80c798dec3
AudioCore: List of sink types
10 years ago
MerryMage
3e940fcc96
AudioCore: Implement NullSink
10 years ago
MerryMage
1e19d9c579
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
10 years ago
wwylele
d3e201e276
add config block 0x00170000
10 years ago
Yuri Kunde Schlesner
2396b01d5d
Common: Remove section measurement from profiler ( #1731 )
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
10 years ago
MerryMage
653ca59147
AudioCore: Implement interpolation
10 years ago
Henrik Rydgard
9f1cffa3e9
Move and rename the MemoryAccesses class to MemoryAccessTracker.
10 years ago
Henrik Rydgård
eaf9abfe8e
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
10 years ago
Henrik Rydgard
0a3b4b8cb4
Debugger fix
10 years ago
Henrik Rydgard
b9da0f7902
Optimize the vertex loader, nearly doubling its speed.
10 years ago
Henrik Rydgard
b57bcfd528
Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).
10 years ago
Henrik Rydgard
ec770c0bbf
Move "&" to their proper place, add missing includes and make some properly relative.
10 years ago
Henrik Rydgard
c1ee661492
Refactor: Extract VertexLoader from command_processor.cpp.
Preparation for a similar concept to Dolphin or PPSSPP. These can be JIT-ed and cached.
10 years ago
Henrik Rydgard
03f90e7dfd
Remove late accesses to attribute_config
10 years ago
MerryMage
2d50954f85
Externals: Add soundtouch
10 years ago
MerryMage
89e1019dc8
AudioCore: Move samples_per_frame and num_sources into hle/common.h
10 years ago
MerryMage
ed79ec1627
DSP_DSP: Fix log format strings and arguments
10 years ago