bunnei
17f57e4fed
gpu_thread: Don't spin wait if there are no GPU commands.
6 years ago
bunnei
16a9d0d6e0
Merge pull request #3114 from FernandoS27/cond-var
Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
6 years ago
bunnei
87748a8965
Merge pull request #3141 from ReinUsesLisp/gl-position
gl_shader_gen: Apply default value to gl_Position
6 years ago
bunnei
fd53e0bd02
Merge pull request #3130 from FernandoS27/cancel-sync
Kernel: Correct Cancel Synchronization.
6 years ago
bunnei
ccd42d0c09
Merge pull request #3140 from FearlessTobi/port-4953
Port citra-emu/citra#4953 : "citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory...""
6 years ago
bunnei
1c991441c2
Merge pull request #3112 from lioncash/skip
service/am: Remove unnecessary Skip calls
6 years ago
bunnei
b96fcfc160
Merge pull request #3111 from lioncash/query
am: Stub QueryApplicationPlayStatistics
6 years ago
Fernando Sahmkow
eb03767206
Kernel: Optimize condition variable threads management.
6 years ago
Fernando Sahmkow
eef3236ecd
Kernel: Correct SignalProcessWideKey
When the target is 0, all threads must be processed.
6 years ago
Fernando Sahmkow
b021fa33b9
Kernel: Correct behavior of Condition Variables to be more similar to real hardware.
This commit ensures cond var threads act exactly as they do in the real
console. The original implementation uses an RBTree and the behavior of
cond var threads is that at the same priority level they act like a
FIFO.
6 years ago
Mat M
424a78bd3f
Merge pull request #3142 from ReinUsesLisp/depbar-log
shader/other: Reduce DEPBAR log severity
6 years ago
ReinUsesLisp
d9a22880f5
shader/other: Reduce DEPBAR log severity
While DEPBAR is stubbed it doesn't change anything from our end. Shading
languages handle what this instruction does implicitly. We are not
getting anything out fo this log except noise.
6 years ago
ReinUsesLisp
68cdb253db
gl_shader_gen: Apply default value to gl_Position
Nvidia has sane default output values for varyings, but the other
vendors don't apply these. To properly emulate this we would have to
analyze the shader header. For the time being, apply the same default
Nvidia applies so we get the same behaviour on non-Nvidia drivers.
6 years ago
bunnei
44d462d511
Merge pull request #3086 from ReinUsesLisp/format-lookups
texture_cache: Use a flat table instead of switch for texture format lookups
6 years ago
Tobias
2d7e965f82
citra_qt/main.ui: remove unused actions "Load Symbol Map..." and...
..."Select Game Directory..."
Co-authored-by: vvanelslande <vvanelslandedev@gmail.com>
6 years ago
bunnei
6f822067f2
Merge pull request #3123 from ReinUsesLisp/logging-return
common/logging: Silence no return value warnings
6 years ago
Fernando Sahmkow
5ffbc20cae
Merge pull request #3126 from yuzu-emu/revert-3106-bitfield
Revert "common/bit_field: Silence sign-conversion warnings"
6 years ago
Fernando Sahmkow
323a0e17e7
Kernel: Correct Cancel Synchronization.
This commit corrects the behavior of cancel synchronization when the
thread is running/ready and ensures the next wait is cancelled as it's
suppose to.
6 years ago
Rodrigo Locatti
893648dbd0
Revert "common/bit_field: Silence sign-conversion warnings"
6 years ago
Rodrigo Locatti
7cffdf5a47
Merge pull request #3106 from lioncash/bitfield
common/bit_field: Silence sign-conversion warnings
6 years ago
ReinUsesLisp
a653f24a00
common/logging: Silence no return value warnings
6 years ago
bunnei
3546633a63
Merge pull request #3047 from ReinUsesLisp/clip-control
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
6 years ago
bunnei
5897348571
Merge pull request #3091 from lioncash/core-conversion
core: Make most implicit type conversion warnings errors on MSVC
6 years ago
Lioncash
95ed7df791
common/bit_field: Silence sign-conversion warnings
We can just use numeric_limits instead of relying on wraparound behavior
here.
6 years ago
ReinUsesLisp
ccb87410ae
format_lookup_table: Address feedback
format_lookup_table: Drop bitfields
format_lookup_table: Use std::array for definition table
format_lookup_table: Include <limits> instead of <numeric>
6 years ago
ReinUsesLisp
c884dc8af2
texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
6 years ago
Rodrigo Locatti
f24bc2e049
Merge pull request #3113 from lioncash/semi
common_funcs: Remove semicolons from INSERT_PADDING_* macros
6 years ago
Lioncash
51d9e22b7e
common_funcs: Remove semicolons from INSERT_PADDING_* macros
Makes code that uses the macros consistent by requiring the lines to be
terminated with a semicolon.
6 years ago
Lioncash
869878ac8d
service/am: Remove unnecessary Skip calls
We can simplify these by wrapping the necessary members in structs and
then simply reading out the whole struct.
6 years ago
ReinUsesLisp
c6afe25477
texture_cache: Drop abstracted ComponentType
Abstracted ComponentType was not being used in a meaningful way.
This commit drops its usage.
There is one place where it was being used to test compatibility between
two cached surfaces, but this one is implied in the pixel format.
Removing the component type test doesn't change the behaviour.
6 years ago
Rodrigo Locatti
5d40b90fb6
Merge pull request #3110 from greggameplayer/CompleteRGBA16UI
Complete the implementation of RGBA16UI
6 years ago
Lioncash
27611874d6
am: Stub QueryApplicationPlayStatistics
Maintains implementation parity between QueryApplicationPlayStatistics
and QueryApplicationPlayStatisticsByUid.
These function the same behaviorally underneath the hood, with the only
difference being that one allows specifying a UID.
6 years ago
greggameplayer
d60bce4edd
correct the implementation of RGBA16UI
6 years ago
bunnei
eacdeca1b0
Merge pull request #3089 from SciresM/play_statistics
Implement stub for IApplicationFunctions::QueryApplicationPlayStatisticsByUid
6 years ago
bunnei
9364f4d30c
Merge pull request #3093 from lioncash/mbedtls
core: Migrate off deprecated mbedtls functions
6 years ago
bunnei
08ad78fa7e
Merge pull request #3092 from lioncash/util
key_manager: Make use of IOFile in WriteKeyToFile()
6 years ago
Fernando Sahmkow
dfaeb0a97d
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
shader: Implement FSWZADD and reimplement SHFL
6 years ago
Rodrigo Locatti
3f7a3a9541
Merge pull request #3107 from lioncash/hashable
common/hash: Remove unused HashableStruct
6 years ago
Rodrigo Locatti
17397fd2ae
Merge pull request #3104 from lioncash/xts
xts_archive: Remove redundant std::string constructor
6 years ago
Lioncash
7d2b1204d7
common/hash: Remove unused HashableStruct
This is unused, so it can be removed. There's better ways of ensuring
zeroed out padding bits, like using zero-initialization, anyhow.
6 years ago
Rodrigo Locatti
87039f537f
Merge pull request #3103 from lioncash/cfunc
common_funcs: silence sign-conversion warnings in MakeMagic()
6 years ago
Lioncash
fd6e676326
xts_archive: Remove redundant std::string constructor
We can just call the .data() member of path instead of constructing a
completely new string.
6 years ago
Lioncash
ae15e162be
common_funcs: silence sign-conversion warnings in MakeMagic()
We can trivially resolve these by casting the characters to unsigned
values and then shifting the bits.
6 years ago
Rodrigo Locatti
e4a24b0c80
Merge pull request #3084 from ReinUsesLisp/cast-warnings
video_core: Treat implicit conversions as errors
6 years ago
bunnei
87c1f0b23d
Update CONTRIBUTING.md
6 years ago
bunnei
19987dc548
Merge pull request #3096 from jroweboy/patch-1
Move source in windows uploads into its own internal zip
6 years ago
James Rowe
1d2acb8a2c
Move source in windows uploads into its own internal zip
This should prevent path length issues when extracting the build from the installer
6 years ago
bunnei
197ef9203c
Merge pull request #3090 from DarkLordZach/azure-source
ci: Package source with builds
6 years ago
Lioncash
c6b2fd7415
key_manager: Make use of IOFile in WriteKeyToFile()
This properly handles unicode-based paths on Windows, while opening a
raw stream doesn't out-of-the-box.
Prevents file creation from potentially failing on Windows PCs that make
use of unicode characters in their save paths (e.g. writing to a user's
AppData folder, where the user has a name with non-ASCII characters).
6 years ago
Lioncash
4c6cd8b9e8
core: Migrate off deprecated mbedtls functions
These functions are marked for deprecation and it's recommended that the
*_ret variants be used instead.
6 years ago