Jannik Vogel
1643786c04
Disable VFP3 instructions
10 years ago
Maribel
5c8beca792
DSP_DSP: Remove GetHeadphoneStatus logspam ( #1799 )
10 years ago
Maribel
6f6af6928f
AudioCore: Implement time stretcher ( #1737 )
* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
10 years ago
Subv
64da2bf0cd
Memory: Fixed a regression caused by #1695 and #1689 .
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.
Closes #1790
10 years ago
Jannik Vogel
5389dedfa1
OpenGL: Only update depth uniforms if the depth changed
10 years ago
Jannik Vogel
f8a11a664f
OpenGL: value-initialize variables which cause uninitialised access otherwise
10 years ago
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
10 years ago
Subv
d261984f54
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
10 years ago
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
10 years ago
Subv
5679d066b5
Kernel/SharedMemory: Log an error when Map fails.
10 years ago
Subv
0fb6d2a247
Kernel: Implemented shared memory permissions.
10 years ago
Subv
9005cda664
APT: Implement relocating the shared font to its true address.
10 years ago
Subv
f72bd57212
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
10 years ago
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
10 years ago
Subv
42a50da76b
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
10 years ago
Jannik Vogel
7e756faaba
Move program_counter and call_stack from UnitState to interpreter
10 years ago
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
10 years ago
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
10 years ago
Jannik Vogel
5a7306d6df
OpenGL: Implement texture type 3
10 years ago
Jannik Vogel
4311297eb1
Rasterizer: Implement texture type 3
10 years ago
Jannik Vogel
2f8e8e1455
Pica: Add tc0.w to OutputVertex
10 years ago
Jannik Vogel
9cfebb9334
Pica: Add texture type to state
10 years ago
Lioncash
75e5d0a6a0
gl_rasterizer: Fix compilation for debug builds
10 years ago
Lioncash
0a52e1f587
gdbstub: Silence missing prototype warnings
10 years ago
Jannik Vogel
fc9cc21024
OpenGL: Implement W-Buffers and fix depth-mapping
10 years ago
Jannik Vogel
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
10 years ago
Lioncash
0f941d0245
dyncom: Reset the context into user mode correctly
The other mode was system mode.
10 years ago
Lioncash
da2400a601
source: Fix missing logging arguments
Silences two warnings on OSX.
10 years ago
Lioncash
d5b983a8c0
swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
10 years ago
Lioncash
47ca79ba4b
swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
10 years ago
Lioncash
aef4630102
swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
10 years ago
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
10 years ago
Subv
5b7f86708c
Kernel/Threading: Warn when a thread can be scheduled in the Syscore (Core 1).
We do not currently implement any cores other than the AppCore (Core 0).
10 years ago
Subv
d192fb066d
Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.
This is consistent with what the real kernel does.
10 years ago
Subv
6970b7d3d5
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
10 years ago
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
10 years ago
bunnei
1a6cd7eb4b
HLE: Fix recent DSP change for Visual Studio.
10 years ago
wwylele
d2182568ad
fix:return proper error
10 years ago
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
10 years ago
bunnei
4cb2995c61
HLE: Rename RescheduleIsPending to IsReschedulePending.
10 years ago
mailwl
e311398a22
Layout Mii parameters input/output, and return success as result of applet work
10 years ago
wwylele
9da1534237
add missing header
10 years ago
wwylele
0176e2786f
make the name column larger as default
10 years ago
wwylele
5d5dd66d92
add icon & title to game list
10 years ago
Jannik Vogel
7a77b8356c
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
10 years ago
MerryMage
b242bdf945
DSP/HLE: Implement Source processing
10 years ago
Jannik Vogel
f74652d2fe
Pica: Use a union for PicaShaderConfig
10 years ago
Jannik Vogel
5fc8eb227a
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
10 years ago
Jannik Vogel
f3f7018c9e
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
10 years ago
Jannik Vogel
5ec1140f8b
OpenGL: Don't copy const_color (Reverts #1745 )
10 years ago