15827 Commits (0b10f86706e0e7b983fa5cfbe0074081d92af8c6)
 

Author SHA1 Message Date
bunnei 337c9de4bd Merge pull request #4494 from lioncash/transcode 5 years ago
Rodrigo Locatti dab507e850 Merge pull request #4531 from lioncash/overload 5 years ago
David a705bd0ef6 Merge pull request #4443 from ameerj/vk-async-shaders 5 years ago
bunnei 5476c87467 Merge pull request #4515 from lat9nq/pgs-menubar-config 5 years ago
David b88580e35d Merge pull request #4520 from lioncash/pessimize 5 years ago
ameerj 4cb6ad9eaf Remove unneeded newlines, optional Registry in shader params 5 years ago
bunnei 60c8e017d5 Merge pull request #4536 from lioncash/semi3 5 years ago
Ameer J 8374d79c4b Morph: Update worker allocation comment 5 years ago
ameerj b467d4dbd0 move thread 1/4 count computation into allocate workers method 5 years ago
ameerj 3fa34fa7bf Address feedback, add shader compile notifier, update setting text 5 years ago
ameerj 5a2879a781 Vk Async Worker directly emplace in cache 5 years ago
ameerj f029fa19bf Address feedback. Bruteforce delete duplicates 5 years ago
ameerj 77698ae7d6 Vk Async pipeline compilation 5 years ago
MerryMage 1057908c3a dynarmic: Add unsafe optimizations 5 years ago
Lioncash ea46b5546b configure_hotkeys: Don't translate empty strings 5 years ago
Lioncash a87209e09d common/fileutil: Convert namespace to Common::FS 5 years ago
Lioncash a67c91f9dd common: Silence two discarded result warnings 5 years ago
Lioncash 89b10968fc common/time_zone: Simplify GetOsTimeZoneOffset() 5 years ago
Lioncash f9fe50958e yuzu: Resolve -Wextra-semi warnings 5 years ago
bunnei f3ea8a3653 Merge pull request #4528 from lioncash/discard 5 years ago
bunnei e6984ce40f Merge pull request #4519 from lioncash/semi 5 years ago
lat9nq 385449fb24 main: Add an option to modify the currrent game's configuration 5 years ago
Lioncash 0977ef7d7f common/compression: Roll back std::span changes 5 years ago
Lioncash 2ef7815422 common: Make use of [[nodiscard]] where applicable 5 years ago
bunnei 81eae1562a Merge pull request #4526 from lioncash/core-semi 5 years ago
bunnei 2f477fe630 Merge pull request #4527 from lioncash/pessimizing2 5 years ago
bunnei a191355688 Merge pull request #4492 from lioncash/linkage 5 years ago
bunnei 88fdc4c659 Merge pull request #4463 from lioncash/lockdiscard 5 years ago
bunnei 352755a57a Merge pull request #4416 from lioncash/span 5 years ago
bunnei 8920ac9fba Merge pull request #4518 from lioncash/fmtlib 5 years ago
bunnei d9dacef9d7 Merge pull request #4453 from ReinUsesLisp/block-to-linear 5 years ago
Lioncash f6ff8a0235 configuration_shared: Simplify name lookup in highlighting functions 5 years ago
Lioncash 0d29e40857 yuzu: Make use of qOverload where applicable 5 years ago
bunnei 1cc12c8cd9 Merge pull request #4529 from lioncash/assignment 5 years ago
Lioncash b86bba9f7e time_zone_content_manager: Collapse auto and default case 5 years ago
Lioncash c2249ec9ad CMakeLists: Update fmt to 7.0.3 5 years ago
Lioncash 910dff8816 software_keyboard: Resolve a pessimizing move warning 5 years ago
Lioncash 0c78ed16df core: Resolve several -Wextra-semi warnings 5 years ago
Lioncash dea59d837b macro-interpreter: Resolve -Wself-assign-field warning 5 years ago
Lioncash cde4447257 vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties() 5 years ago
Lioncash cb79f177aa gl_shader_disk_cache: Make use of std::nullopt where applicable 5 years ago
Lioncash a743375791 async_shaders: Resolve -Wpessimizing-move warning 5 years ago
Lioncash 6dd94f94e6 maxwell_3d: Resolve -Wextra-semi warning 5 years ago
Lioncash f44ad07f2f emu_window: Mark Scoped constructor and Acquire() as nodiscard 5 years ago
Lioncash 8d7e58562f kernel/scheduler: Mark SchedulerLock constructor as nodiscard 5 years ago
Rodrigo Locatti 2740be0f9d Merge pull request #4495 from lioncash/conv 5 years ago
bunnei a03ec7bdf4 Merge pull request #4514 from Morph1984/worker-alloc 5 years ago
LC 77a3efb1c5 Merge pull request #4511 from lioncash/build2 5 years ago
Lioncash 78ddcbe3ba General: Tidy up clang-format warnings part 2 5 years ago
Morph 237d4bb1c5 gl_shader_cache: Use std::max() for determining num_workers 5 years ago