Yuri Kunde Schlesner
|
90d220d1b3
|
VideoCore: Split geometry pipeline regs from Regs struct
|
9 years ago |
Yuri Kunde Schlesner
|
1993fda63c
|
VideoCore: Make PrimitiveAssembler const-correct
|
9 years ago |
Emmanuel Gil Peyrot
|
1138ec0d49
|
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
|
9 years ago |
Emmanuel Gil Peyrot
|
628ed4376a
|
Sources: Run clang-format on everything.
|
9 years ago |
Yuri Kunde Schlesner
|
8c337f1d29
|
Pica: Improve accuracy of immediate-mode support
This partially fixes Etrian Odyssey IV.
|
10 years ago |
Dwayne Slater
|
141fe87a0f
|
Add immediate mode vertex submission
|
10 years ago |
Lioncash
|
c95206abdd
|
video_core: Remove unnecessary includes from headers
|
10 years ago |
bunnei
|
2d100ebae3
|
Shader: Move shader code to its own subdirectory, "shader".
|
11 years ago |
bunnei
|
f622a78544
|
GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
|
11 years ago |
purpasmart96
|
ebfd831ccb
|
License change
|
11 years ago |
Tony Wasserka
|
cd322e328e
|
Pica/PrimitiveAssembly: Implement triangle strips.
|
11 years ago |
Tony Wasserka
|
2f1c129f64
|
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
|
12 years ago |
Tony Wasserka
|
9a76a2d061
|
Pica: Add primitive assembly stage.
|
12 years ago |