14 Commits (06dfd8eee1096ec832733fdb4bf4773c2c831611)

Author SHA1 Message Date
Yuri Kunde Schlesner 90d220d1b3 VideoCore: Split geometry pipeline regs from Regs struct 9 years ago
Yuri Kunde Schlesner 1993fda63c VideoCore: Make PrimitiveAssembler const-correct 9 years ago
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks. 9 years ago
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner 8c337f1d29 Pica: Improve accuracy of immediate-mode support 10 years ago
Dwayne Slater 141fe87a0f Add immediate mode vertex submission 10 years ago
Lioncash c95206abdd video_core: Remove unnecessary includes from headers 10 years ago
bunnei 2d100ebae3 Shader: Move shader code to its own subdirectory, "shader". 11 years ago
bunnei f622a78544 GPU: Refactor "VertexShader" namespace to "Shader". 11 years ago
purpasmart96 ebfd831ccb License change 11 years ago
Tony Wasserka cd322e328e Pica/PrimitiveAssembly: Implement triangle strips. 11 years ago
Tony Wasserka 2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 12 years ago
Tony Wasserka 9a76a2d061 Pica: Add primitive assembly stage. 12 years ago