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@ -15,7 +15,8 @@ namespace Pica { |
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*/ |
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template <typename VertexType> |
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struct PrimitiveAssembler { |
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using TriangleHandler = std::function<void(VertexType& v0, VertexType& v1, VertexType& v2)>; |
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using TriangleHandler = |
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std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>; |
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PrimitiveAssembler(Regs::TriangleTopology topology = Regs::TriangleTopology::List); |
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@ -25,7 +26,7 @@ struct PrimitiveAssembler { |
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* NOTE: We could specify the triangle handler in the constructor, but this way we can |
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* keep event and handler code next to each other. |
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*/ |
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void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler); |
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void SubmitVertex(const VertexType& vtx, TriangleHandler triangle_handler); |
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/** |
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* Resets the internal state of the PrimitiveAssembler. |
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