Zach Hilman
04bc2fafbc
am: Allow applets to push multiple and different channels of data
7 years ago
Zach Hilman
57a051a767
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
7 years ago
Zach Hilman
27ebe123e9
am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
7 years ago
Zach Hilman
efced53d38
am: Deglobalize software keyboard applet
7 years ago
Zach Hilman
b9c5a8bcf6
qt/main: Register Qt Software Keyboard frontend with AM
Allows using Qt provider over default.
7 years ago
Zach Hilman
3a5f620041
am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
7 years ago
Zach Hilman
56c85c996a
qt/applets: Provide Qt frontend implementation of software keyboard
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
7 years ago
Zach Hilman
60514e230c
am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
7 years ago
Zach Hilman
25b03a89ce
frontend/applets: Add frontend software keyboard provider and default
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
7 years ago
Zach Hilman
a9fbd4ad68
am/applets: Add Applet superclass to describe a generic applet
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
7 years ago
Zach Hilman
b1fd8313f8
am: Unstub ILibraryAppletAccessor::Start
Now starts the applet provided in constructor.
7 years ago
Zach Hilman
df4573e786
am: Implement PopInteractiveOutData and PushInteractiveInData
Used by software keyboard applet for data transfer.
7 years ago
Zach Hilman
c5e0ab1a79
am: Convert storage stack to vector
std::stack was no longer suitable for non-trivial operations
7 years ago
Zach Hilman
5fe3583762
am: Move AM::IStorage to header
Needs to be accessible by applet files.
7 years ago
Zach Hilman
1ebdafe073
am: Move IStorageAccessor to header and update backing buffer
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
7 years ago
Zach Hilman
7ee51622c4
am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
7 years ago
Zach Hilman
83aa10f58f
string_util: Implement buffer to UTF-16 string helper function
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
7 years ago
Zach Hilman
87de78ce16
svc: Implement svcCreateTransferMemory
Seems to be used and created identically to SharedMemory, so just reuse that.
7 years ago
Hexagon12
e9aac3cd26
Merge pull request #1722 from MysticExile/enable-applictation-crash-report
am: Stub EnableApplicationCrashReport
7 years ago
MysticExile
da0f4cb242
Stubbed am:EnableApplicationCrashReport
7 years ago
bunnei
6279a54fb9
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
7 years ago
bunnei
5037c48a33
Merge pull request #1705 from Jcw87/mingw-jpeg
Include QT imageformat dependencies with releases
7 years ago
bunnei
3a8cf14777
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
7 years ago
bunnei
8290b9e7d6
Merge pull request #1719 from bunnei/hwopus-fix
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
7 years ago
bunnei
2b8cfce776
Merge pull request #1714 from lioncash/kern-err
kernel/errors: Clean up error codes
7 years ago
bunnei
8d4328026d
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
7 years ago
bunnei
3d7dacdd9a
Merge pull request #1712 from FearlessTobi/port-4426
Port citra-emu/citra#4426 : "Common/Bitfield: store value as unsigned type"
7 years ago
Lioncash
99cdc2b5d1
kernel/errors: Clean up error codes
Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
7 years ago
Mat M
9e7d6a755c
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
7 years ago
bunnei
ff5709fde9
Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
7 years ago
bunnei
9aca3fa66d
Merge pull request #1701 from FreddyFunk/decoders
textures/decoders: Minor cleanup
7 years ago
bunnei
66ee595d1e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
7 years ago
bunnei
31eccbbe10
Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
7 years ago
bunnei
3076547873
Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
7 years ago
bunnei
cd120731f6
Merge pull request #1710 from ogniK5377/palma-lets-go
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
7 years ago
Weiyi Wang
aff2753df8
Common/Bitfield: store value as unsigned type
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
7 years ago
David Marcec
867288b9d6
Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
7 years ago
David Marcec
6a1b7d2da0
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
7 years ago
Hexagon12
4d975e7bde
Merge pull request #1709 from ogniK5377/docked-mode-crash
Fixed switching operation modes when not running a game
7 years ago
David Marcec
6d005b9788
Fixed switching operation modes when not running a game
The service manager seems to be a nullptr before a game boots
7 years ago
Jcw87
63adf26a47
Remove whitespace
7 years ago
Jcw87
93938b8495
Include imageformat dependencies with releases (appveyor)
7 years ago
Lioncash
57fca18145
file_sys/errors: Remove currently unused filesystem error codes
Rather than keeping around unused values, we can just introduce them as
needed.
7 years ago
Lioncash
21e653aab6
file_sys/errors: Get rid of the ErrCodes namespace
There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
7 years ago
Lioncash
55f9f05772
file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
7 years ago
Jcw87
612a19491b
Include imageformat dependencies with releases
7 years ago
David
548149cdbb
Fixed priority switching edge case for handheld ( #1675 )
* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
7 years ago
bunnei
072cffc640
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
7 years ago
Zach Hilman
dd46e96bcf
csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
7 years ago
bunnei
6cee8e67a7
Merge pull request #1687 from lioncash/deduplication
kernel/thread: Deduplicate scheduler switching code
7 years ago