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Merge pull request #1699 from DarkLordZach/deterministic-rng-3

csrng: Use random integer distribution instead of raw engine
nce_cpp
bunnei 7 years ago
committed by GitHub
parent
commit
072cffc640
  1. 3
      src/core/hle/service/spl/module.cpp

3
src/core/hle/service/spl/module.cpp

@ -28,8 +28,9 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
std::size_t size = ctx.GetWriteBufferSize();
std::uniform_int_distribution<u16> distribution(0, std::numeric_limits<u8>::max());
std::vector<u8> data(size);
std::generate(data.begin(), data.end(), rng);
std::generate(data.begin(), data.end(), [&] { return static_cast<u8>(distribution(rng)); });
ctx.WriteBuffer(data);

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