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@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent) |
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[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); }); |
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[this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); }); |
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connect(ui->load_path_button, &QToolButton::pressed, this, |
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connect(ui->load_path_button, &QToolButton::pressed, this, |
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[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); }); |
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[this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); }); |
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connect(ui->cache_directory_button, &QToolButton::pressed, this, |
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[this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); }); |
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connect(ui->reset_game_list_cache, &QPushButton::pressed, this, |
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connect(ui->reset_game_list_cache, &QPushButton::pressed, this, |
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&ConfigureFilesystem::ResetMetadata); |
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&ConfigureFilesystem::ResetMetadata); |
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@ -50,8 +48,6 @@ void ConfigureFilesystem::setConfiguration() { |
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); |
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); |
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ui->load_path_edit->setText( |
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ui->load_path_edit->setText( |
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); |
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); |
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ui->cache_directory_edit->setText( |
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QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))); |
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ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); |
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ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); |
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ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); |
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ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); |
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@ -72,9 +68,6 @@ void ConfigureFilesystem::applyConfiguration() { |
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ui->dump_path_edit->text().toStdString()); |
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ui->dump_path_edit->text().toStdString()); |
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Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, |
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Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, |
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ui->load_path_edit->text().toStdString()); |
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ui->load_path_edit->text().toStdString()); |
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Common::FS::GetUserPath(Common::FS::UserPath::CacheDir, |
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ui->cache_directory_edit->text().toStdString()); |
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Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); |
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Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); |
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Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); |
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Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked(); |
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Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked(); |
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@ -103,9 +96,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) |
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case DirectoryTarget::Load: |
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case DirectoryTarget::Load: |
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caption = tr("Select Mod Load Directory..."); |
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caption = tr("Select Mod Load Directory..."); |
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break; |
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break; |
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case DirectoryTarget::Cache: |
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caption = tr("Select Cache Directory..."); |
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break; |
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} |
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} |
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QString str; |
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QString str; |
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