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@ -47,11 +47,6 @@ Handle g_shared_memory = 0; |
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u32 g_thread_id = 0; |
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enum { |
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REG_FRAMEBUFFER_1 = 0x00400468, |
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REG_FRAMEBUFFER_2 = 0x00400494, |
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}; |
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/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
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static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { |
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return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); |
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@ -67,38 +62,62 @@ void GX_FinishCommand(u32 thread_id) { |
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// TODO: Increment header->index?
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} |
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/// Write a GSP GPU hardware register
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void WriteHWRegs(Service::Interface* self) { |
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u32* cmd_buff = Service::GetCommandBuffer(); |
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u32 reg_addr = cmd_buff[1]; |
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u32 size = cmd_buff[2]; |
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// TODO: Return proper error codes
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if (reg_addr + size >= 0x420000) { |
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ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size); |
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return; |
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} |
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// size should be word-aligned
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if ((size % 4) != 0) { |
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ERROR_LOG(GPU, "Invalid size 0x%08x", size); |
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return; |
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} |
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u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]); |
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while (size > 0) { |
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GPU::Write<u32>(reg_addr + 0x1EB00000, *src); |
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size -= 4; |
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++src; |
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reg_addr += 4; |
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} |
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} |
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/// Read a GSP GPU hardware register
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void ReadHWRegs(Service::Interface* self) { |
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static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1}; |
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static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2}; |
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u32* cmd_buff = Service::GetCommandBuffer(); |
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u32 reg_addr = cmd_buff[1]; |
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u32 size = cmd_buff[2]; |
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u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]); |
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switch (reg_addr) { |
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// TODO: Return proper error codes
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if (reg_addr + size >= 0x420000) { |
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ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size); |
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return; |
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} |
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// NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set
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// whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the
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// user application is reading from either of these registers, then its going to be in VRAM.
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// size should be word-aligned
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if ((size % 4) != 0) { |
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ERROR_LOG(GPU, "Invalid size 0x%08x", size); |
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return; |
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} |
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// Top framebuffer 1 addresses
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case REG_FRAMEBUFFER_1: |
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GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM); |
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memcpy(dst, framebuffer_1, size); |
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break; |
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u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]); |
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// Top framebuffer 2 addresses
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case REG_FRAMEBUFFER_2: |
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GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM); |
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memcpy(dst, framebuffer_2, size); |
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break; |
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while (size > 0) { |
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GPU::Read<u32>(*dst, reg_addr + 0x1EB00000); |
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default: |
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ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr); |
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size -= 4; |
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++dst; |
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reg_addr += 4; |
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} |
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} |
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/**
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@ -179,7 +198,7 @@ void TriggerCmdReqQueue(Service::Interface* self) { |
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} |
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const Interface::FunctionInfo FunctionTable[] = { |
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{0x00010082, nullptr, "WriteHWRegs"}, |
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{0x00010082, WriteHWRegs, "WriteHWRegs"}, |
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{0x00020084, nullptr, "WriteHWRegsWithMask"}, |
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{0x00030082, nullptr, "WriteHWRegRepeat"}, |
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{0x00040080, ReadHWRegs, "ReadHWRegs"}, |
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