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spirv: Implement EmitIdentity

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
a93521dc7e
  1. 4
      src/shader_recompiler/backend/spirv/emit_spirv.cpp
  2. 2
      src/shader_recompiler/backend/spirv/emit_spirv.h

4
src/shader_recompiler/backend/spirv/emit_spirv.cpp

@ -180,8 +180,8 @@ Id EmitSPIRV::EmitPhi(EmitContext& ctx, IR::Inst* inst) {
void EmitSPIRV::EmitVoid(EmitContext&) {} void EmitSPIRV::EmitVoid(EmitContext&) {}
void EmitSPIRV::EmitIdentity(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
Id EmitSPIRV::EmitIdentity(EmitContext& ctx, const IR::Value& value) {
return ctx.Def(value);
} }
void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) { void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) {

2
src/shader_recompiler/backend/spirv/emit_spirv.h

@ -23,7 +23,7 @@ private:
// Microinstruction emitters // Microinstruction emitters
Id EmitPhi(EmitContext& ctx, IR::Inst* inst); Id EmitPhi(EmitContext& ctx, IR::Inst* inst);
void EmitVoid(EmitContext& ctx); void EmitVoid(EmitContext& ctx);
void EmitIdentity(EmitContext& ctx);
Id EmitIdentity(EmitContext& ctx, const IR::Value& value);
void EmitBranch(EmitContext& ctx, IR::Block* label); void EmitBranch(EmitContext& ctx, IR::Block* label);
void EmitBranchConditional(EmitContext& ctx, Id condition, IR::Block* true_label, void EmitBranchConditional(EmitContext& ctx, Id condition, IR::Block* true_label,
IR::Block* false_label); IR::Block* false_label);

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