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gl_rasterizer: Apply textures and images state

pull/15/merge
ReinUsesLisp 7 years ago
parent
commit
322d0200c8
  1. 2
      src/video_core/renderer_opengl/gl_rasterizer.cpp

2
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -825,6 +825,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
bind_ubo_pushbuffer.Bind(); bind_ubo_pushbuffer.Bind();
bind_ssbo_pushbuffer.Bind(); bind_ssbo_pushbuffer.Bind();
state.ApplyTextures();
state.ApplyImages();
state.ApplyShaderProgram(); state.ApplyShaderProgram();
state.ApplyProgramPipeline(); state.ApplyProgramPipeline();

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