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configure_graphics_advnaced: clang-format mk ii

nce_cpp
lat9nq 6 years ago
parent
commit
255f148a11
  1. 6
      src/yuzu/configuration/configure_graphics_advanced.cpp

6
src/yuzu/configuration/configure_graphics_advanced.cpp

@ -144,9 +144,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
Settings::values.use_assembly_shaders,
use_assembly_shaders);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, "use_asynchronous_shaders",
Settings::values.use_asynchronous_shaders,
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(
ui->use_asynchronous_shaders, "use_asynchronous_shaders",
Settings::values.use_asynchronous_shaders, use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",

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