Browse Source

configure_graphics_advanced: Fix oversight from rebase

nce_cpp
lat9nq 6 years ago
parent
commit
41724d04c1
  1. 2
      src/yuzu/configuration/configure_graphics_advanced.cpp

2
src/yuzu/configuration/configure_graphics_advanced.cpp

@ -144,7 +144,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
Settings::values.use_assembly_shaders,
use_assembly_shaders);
ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders",
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, "use_asynchronous_shaders",
Settings::values.use_asynchronous_shaders,
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",

Loading…
Cancel
Save