Some blit paths could be recorded while a render pass was still active, which is undefined behavior in Vulkan.
Depending on driver behavior and timing, this could result in intermittent visual artifacts, incomplete frames being presented, or issues with capture paths.
Explicitly request an outside render pass operation context before issuing blit commands, ensuring all rendering has fully completed before presentation or readback.
This does not change intended rendering output, but fixes a class of synchronization and command buffer state issues.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3355
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
This directory stores translation patches (TS files) for yuzu Qt frontend. This directory is linked with the Eden project on transifex, so you can update the translation by executing tx pull -t -a. If you want to contribute to the translation, please go the transifex link and submit your translation there. This directory on the main repo will be synchronized with transifex periodically. Do not directly open PRs on github to modify the translation.
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You are responsible for providing accurate translations that do NOT contain illicit content or messages,
Many of our developers do not speak the languages you may be translating, so will only be able to help with confusions about the source language,
And bad-faith translations or attempts to insert illicit content may result in an immediate removal of access.