| .. |
|
buffer_cache
|
buffer_cache: Delay buffer destructions
|
6 years ago |
|
engines
|
Merge pull request #3409 from ReinUsesLisp/host-queries
|
6 years ago |
|
renderer_opengl
|
query_cache: Address feedback
|
6 years ago |
|
renderer_vulkan
|
Merge pull request #3410 from ReinUsesLisp/vk-draw-index
|
6 years ago |
|
shader
|
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
|
6 years ago |
|
texture_cache
|
texture_cache/surface_base: Fix layered break down
|
6 years ago |
|
textures
|
Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
|
6 years ago |
|
CMakeLists.txt
|
vk_query_cache: Implement generic query cache on Vulkan
|
6 years ago |
|
dma_pusher.cpp
|
GPU: Flush commands on every dma pusher step.
|
7 years ago |
|
dma_pusher.h
|
gpu: Rewrite virtual memory manager using PageTable.
|
7 years ago |
|
gpu.cpp
|
Revert "video_core: memory_manager: Use GPU interface for cache functions."
|
6 years ago |
|
gpu.h
|
GPU: Implement GPU Clock correctly.
|
6 years ago |
|
gpu_asynch.cpp
|
Core: Wait for GPU to be idle before shutting down.
|
6 years ago |
|
gpu_asynch.h
|
Core: Wait for GPU to be idle before shutting down.
|
6 years ago |
|
gpu_synch.cpp
|
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
|
6 years ago |
|
gpu_synch.h
|
Core: Wait for GPU to be idle before shutting down.
|
6 years ago |
|
gpu_thread.cpp
|
video_core/gpu_thread: Tidy up SwapBuffers()
|
6 years ago |
|
gpu_thread.h
|
gpu_thread: Use MPSCQueue for GPU commands.
|
6 years ago |
|
guest_driver.cpp
|
Shader_IR: Address Feedback
|
6 years ago |
|
guest_driver.h
|
Shader_IR: Address feedback.
|
6 years ago |
|
macro_interpreter.cpp
|
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
|
6 years ago |
|
macro_interpreter.h
|
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
|
6 years ago |
|
memory_manager.cpp
|
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
|
6 years ago |
|
memory_manager.h
|
prefer system reference over global accessor
|
7 years ago |
|
morton.cpp
|
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
|
6 years ago |
|
morton.h
|
renderer_opengl: Use block linear swizzling for CPU framebuffers
|
6 years ago |
|
query_cache.h
|
query_cache: Address feedback
|
6 years ago |
|
rasterizer_accelerated.cpp
|
Added missing include
|
6 years ago |
|
rasterizer_accelerated.h
|
core: Prepare various classes for memory read/write migration
|
6 years ago |
|
rasterizer_cache.cpp
|
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
|
7 years ago |
|
rasterizer_cache.h
|
rasterizer_cache: Protect inherited caches from submission level
|
7 years ago |
|
rasterizer_interface.h
|
gl_query_cache: Optimize query cache
|
6 years ago |
|
renderer_base.cpp
|
video_core/engines: Remove unnecessary includes
|
7 years ago |
|
renderer_base.h
|
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
|
6 years ago |
|
sampler_cache.cpp
|
video_core: Abstract vk_sampler_cache into a templated class
|
7 years ago |
|
sampler_cache.h
|
video_core: Abstract vk_sampler_cache into a templated class
|
7 years ago |
|
surface.cpp
|
texture_cache: Use a table instead of switch for texture formats
|
6 years ago |
|
surface.h
|
texture_cache: Use a table instead of switch for texture formats
|
6 years ago |
|
video_core.cpp
|
yuzu: Implement Vulkan frontend
|
6 years ago |
|
video_core.h
|
video_core/gpu: Create threads separately from initialization
|
7 years ago |