You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Tree:
c0a85d0e53
2ndAdjustmentVulkanV3-STOP_FORCE_PUSHING_CAMILLE
2ndAdjustmentVulkanv2
2ndgpuopts
John-android-rescale-toggle
TTYD
Update-some-barriers-test
android-meows
bcn-ternary-soft
bioshock
blit-fixes
bump-httplib-minver
camile/wawawawa
civa
crueter-patch-1
crueter-patch-3
crueter-patch-4
descriptor_set
dmnt2
dynarmic
dynarmic-ppc64
eden-managarm
eden-orbis-ps4
eden-wasm
ext-boost
feat/android_kotlin_compose
feat/game_override
fix-cpmutil-win
fix-friend-list-freeze
fix-grid-autoalign
fix-update-android
flatopsfixes23485
fs-try
funny-meows
kosmickrisp
liz-heaptrack-fix
lizzie/1st-anniversary-icon
lizzie/anv-cached-mesa-hack
lizzie/areafixnvidia
lizzie/brunofix7546847
lizzie/brunoregr57475
lizzie/bump-18-version-cache
lizzie/docs-update-fix-grammar
lizzie/dynarmic-coalesce-rw
lizzie/dynarmic-exclusive-fixups
lizzie/fbsd-shm_create_largepage
lizzie/ffmpeg-fix-externel
lizzie/fix-nvmap-handles
lizzie/hbloader-fix
lizzie/inline-audio-structure-parent-refs
lizzie/inlinecodecnvenc
lizzie/invert-gyro
lizzie/ios-port-sud
lizzie/jamboree-audio-crash
lizzie/legacy-build-a6
lizzie/lto-fafaf-test-123
lizzie/macos-network-ifaces
lizzie/masquerade-vk-as-gi
lizzie/mlp223
lizzie/nce-invalidate-split
lizzie/netbsdgcc14-fix
lizzie/noexcept-dynarmic
lizzie/nuke-opus-wawaw
lizzie/nuke-ssl
lizzie/pkza-mwait
lizzie/powerunswizzle
lizzie/product-model-wawa
lizzie/readonly-listicons
lizzie/refactor-networking-12
lizzie/remove-disassembler-dynarmic
lizzie/sdl-nuke-SDL_Vibration-thread
lizzie/simplify-invalid-acc
lizzie/ssaa-what-the-fuck
lizzie/stable-shader-pools
lizzie/swkbd-mhu
lizzie/thread-names-log
lizzie/tryfixrandomvkshit
lizzie/ulaunch-attempt1
lizzie/unaligned-attempt-2
lizzie/unity-build
lizzie/update-faq-link-wwa
lizzie/vk-ext-fault-info
lizzie/vkweep12
lizzie/wstring-uni-123
lizzie/xcode-evil-shit-123
lsfg-android
macroify-surface-stuffs
master
memory_changes
mmap-fixews
mutliplayer-filter-better1
n64
nier-patch
pr-template-v2
querybugfix
release/0.0.3
release/0.0.4
release/0.1.0
release/0.2.0
restore-metal-surface
sjkdbsdfjkbsdf-2834
temporary-branch
tiled-gpu
tiled-gpu-v2
unified-memory-access
update-deps-1780370490
update-deps-1780370770
update-translations-1777730513
vk-experiments1
vk-experiments3
vk-experiments5
vk-experiments7
vk-experiments8
warp-fixes
wildcard-amd
xbzk-saf-recursive-write-with-permission-request
xbzk/bundled-application-program-IDs-fix
xbzk/frame-skipping+interpolation-experiments
xbzk/hb-tico-support-part-2
xbzk/mhr-flicker-slow-evidences
xbzk/unreal-unsafe-junk-guards
xbzk/vulkan-vuid-goodies-pack
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0
v0.1.0-rc1
v0.1.1
v0.2.0
v0.2.0-rc1
v0.2.0-rc2
v0.2.1
${ noResults }
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- This one deserves a long story, but imma try to resume: During investigating Absolum 1.2 black screen of death upon loading intro video, i've discovered guest was aborting for failing to allocate room for the video. By logging everything prior to crash and decoding guest side instructions managed to confirm its media allocator was reading data faster than it was updating free available bucket list. Since the IStorage::Read was happening 247 times before the crash, i've decided to add a very small sleep there, and boom, not only Absolum but some other titles got the same issue fixed. But i was unsatisfied with the sleep and kept tracking guest instructions upstream in order to find a sync point for the read worker and the memory allocation update. But unfortunately the media allocator helpers live in guest, accessing memory directly via MMU, so any sync signaling would need to come from some dynarmic hack. It's been 6 days now, so i've decided to polish the sleep: Moved it upstream to where i could have access for proper predicate, and added machinery to service and nvhost to support that. Now the sleep is restricted only for nvdec istorage reads. Any other reads will flow normally. TL;DR: currently our code is so blazing async that guest is capable to request reads before its very self refresh it have freed room to do so. The sleep accepted as broadly stable was 600 us (MICROseconds), and it affects ONLY nvdec chunk reading. Reports confirm that now videos are smoother now. Code was polished at my knowledge limits. Mostly machinery to track when a request comes from a process with nvdec active, and is istorage read. I can provide more details if it comes to be needed. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4316 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Samuel <lizzie@eden-emu.dev> |
2 days ago | |
|---|---|---|
| .. | ||
| license-header.yml | [ci] Move workflows to `.forgejo` (#3808) | 5 months ago |
| sources.yml | [ci] Move workflows to `.forgejo` (#3808) | 5 months ago |
| strings.yml | [android] Remove unused SPIRV strings and make strings check run on PRs (#3885) | 4 months ago |
| translations.yml | [ci] Only update translations once a week (#4256) | 3 weeks ago |
| update-deps.yml | [ci] Fix update-deps workflow (again) (#4110) | 2 months ago |