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a594c8d60e
2ndAdjustmentVulkanV3-STOP_FORCE_PUSHING_CAMILLE
2ndAdjustmentVulkanv2
2ndgpuopts
4480-with-fix-John
John-android-rescale-toggle
TTYD
Update-some-barriers-test
aggelos-storm-switch
android-meows
aydar-fixes
bcn-ternary-soft
bioshock
blit-fixes
bump-httplib-minver
camile/wawawawa
change-fix-bloom-toggle
civa
crueter-patch-1
crueter-patch-3
crueter-patch-4
crysis-lemon
descriptor_set
dmnt2
dynamic-rendering-2
dynarmic
dynarmic-ppc64
eden-managarm
eden-orbis-ps4
eden-wasm
ender-mag-vertex-disable-fix
feat/android_kotlin_compose
feat/game_override
fifa-lemon2
fix-cpmutil-win
fix-friend-list-freeze
fix-grid-autoalign
fix-update-android
flatopsfixes23485
fs-try
funny-meows
kosmickrisp
liz-heaptrack-fix
lizzie/1st-anniversary-icon
lizzie/adjust-stream-buffer
lizzie/anv-cached-mesa-hack
lizzie/app-language
lizzie/areafixnvidia
lizzie/astc-decode-opts1
lizzie/better-mscxr
lizzie/brunofix7546847
lizzie/build-template-m1
lizzie/bump-18-version-cache
lizzie/clang24-sirit-jwt
lizzie/cleanup-dynarmic-cmake
lizzie/cpp20-barriers-and-bit
lizzie/debug-assert-demote-dynarmic
lizzie/docs-lz12
lizzie/dynarmic-abort-path-12
lizzie/dynarmic-exclusive-fixups
lizzie/eh-signed
lizzie/emulate-bgr565-android-only
lizzie/enable-airplane-mode-by-default
lizzie/enable-icf
lizzie/fbsd-shm_create_largepage
lizzie/ffmpeg-fix-externel
lizzie/fix-nvmap-handles
lizzie/fxaa-123
lizzie/hbloader-fix
lizzie/inline-audio-structure-parent-refs
lizzie/inlinecodecnvenc
lizzie/invert-gyro
lizzie/ios-port-sud
lizzie/jamboree-audio-crash
lizzie/joycon-revision
lizzie/lto-fafaf-test-123
lizzie/macos-network-ifaces
lizzie/make-directory-cmake
lizzie/marknocore
lizzie/memcorrupt-afuzz1
lizzie/mlibc-fixes
lizzie/mlp223
lizzie/nce-invalidate-split
lizzie/netbsdgcc14-fix
lizzie/noexcept-dynarmic
lizzie/non-english-policy
lizzie/nuke-cubeb-2
lizzie/nuke-oboe
lizzie/nuke-ssl
lizzie/opus-regr-not-rep
lizzie/pixelphonefix
lizzie/pkza-mwait
lizzie/powerunswizzle
lizzie/product-model-wawa
lizzie/ptable-revert-1212
lizzie/rdynr
lizzie/redundant-cpool-ops
lizzie/refactor-networking-12
lizzie/rem-fs-reimpls
lizzie/remove-concepts-common-hdr
lizzie/remove-disassembler-dynarmic
lizzie/remove-memcpy-on-vector
lizzie/remove-redundant-config-dynarmic
lizzie/remove-vector-math-unused
lizzie/revert-opt-pagetable-djgdjgdfjg
lizzie/rv64-cross-comp-fixes
lizzie/sd-gamemode-fix-queue
lizzie/settings-preserve-across
lizzie/simplify-invalid-acc
lizzie/sleep-on-128bit-swap
lizzie/sm3sm4-tests
lizzie/smallvector-use-on-ipc
lizzie/sparse-vectoriz
lizzie/ssaa-what-the-fuck
lizzie/stable-shader-pools
lizzie/swkbd-mhu
lizzie/thread-names-log
lizzie/trivial-warn-fixes-4
lizzie/tryfixrandomvkshit
lizzie/ulaunch-attempt1
lizzie/unaligned-attempt-2
lizzie/usepoolinstdynarm
lizzie/vk-ext-fault-info
lizzie/vkweep12
lizzie/vp9-remove-stream
lizzie/wstring-uni-123
lizzie/xcode-evil-shit-123
lizzie/zbic-patch-zstd
lsfg-android
macroify-surface-stuffs
master
memory_changes
mmap-fixews
mutliplayer-filter-better1
n64
pr-template-v2
querybugfix
release/0.0.3
release/0.0.4
release/0.1.0
release/0.2.0
restore-metal-surface
sjkdbsdfjkbsdf-2834
temporary-branch
tiled-gpu
tiled-gpu-v2
totk_darksquare_fix
unified-memory-access
update-deps-1780370490
update-deps-1780370770
update-translations-1777730513
update-translations-1788192077
update-translations-1792425684
vk-experiments5
vk-experiments7
vk-experiments8
xbzk/conditional-phi-inputs
xbzk/fragmented-storage-buffers
xbzk/handle-duplicate-nce-interrupts
xbzk/hb-tico-support-part-2
xbzk/keys-needed-error-log
xbzk/opus-proper-limit-and-error
xbzk/pavel-zbic-addendum
xbzk/readback-for-nce-invalidation-optimization
xbzk/unreachable-unknown-format-255-fix
xbzk/unreal-unsafe-junk-guards
xcz-nsz-block-support
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0
v0.1.0-rc1
v0.1.1
v0.2.0
v0.2.0-rc1
v0.2.0-rc2
v0.2.1
${ noResults }
This works provides better emulation on certain GS missing for shader invocation data + geometry pass fallback in qcom/turnip drivers, some of those were provided as community patch by @a.kamaltdinov; which was refined to address the requirements on forced gpu reads; which used to kill some performance on low end devices; now, the stability with some of the graphical problems have been addressed and balanced. Shuffle shaders (SHFFL) are not actually provided on QCOM and turnip drivers, so any game that previously required this stage draw, will now avoid being ignored and tax some performance based on the complexity of the stage draw from now on. This will also address partially some tessellation problems as well. _Special Thanks:_ 1.- @a.kamaltdinov (for the initial patch "early fix for nier" provided for #4325) 2.- @PavelBARABANOV (because the making the cherry-pick easier for a new PR) Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4508 Reviewed-by: lizzie <lizzie@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> |
1 week ago | |
|---|---|---|
| .. | ||
| license-header.yml | [ci] Move workflows to `.forgejo` (#3808) | 7 months ago |
| sources.yml | [ci] Move workflows to `.forgejo` (#3808) | 7 months ago |
| strings.yml | [android] Remove unused SPIRV strings and make strings check run on PRs (#3885) | 6 months ago |
| translations.yml | [ci] Only update translations once a week (#4256) | 3 months ago |
| update-deps.yml | [ci] Fix update-deps workflow (again) (#4110) | 4 months ago |