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buffer_cache
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Fix typos in video_core
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2 years ago |
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control
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Fix typos in video_core
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2 years ago |
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engines
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Fix typos in video_core
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2 years ago |
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host1x
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Fix typos in video_core
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2 years ago |
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host_shaders
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Fix typos in video_core
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2 years ago |
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macro
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gl_rasterizer: Implement DrawTransformFeedback macro
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2 years ago |
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query_cache
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Fix typos in video_core
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2 years ago |
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renderer_null
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renderer_null: fix
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2 years ago |
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renderer_opengl
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Merge pull request #12437 from ameerj/gl-amd-fixes
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2 years ago |
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renderer_vulkan
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Fix typos in video_core
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2 years ago |
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texture_cache
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video_core: Fix buffer_row_length computation for linear compressed textures
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2 years ago |
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textures
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configure_graphics_advance: Generate UI at runtime
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3 years ago |
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vulkan_common
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Fix typos in video_core
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2 years ago |
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CMakeLists.txt
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Merge pull request #11535 from GPUCode/upload_cmdbuf
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2 years ago |
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cache_types.h
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RasterizerMemory: Add filtering for flushing/invalidation operations.
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3 years ago |
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cdma_pusher.cpp
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NVDRV: Refactor Host1x
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4 years ago |
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cdma_pusher.h
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Remove memory allocations in some hot paths
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3 years ago |
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compatible_formats.cpp
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renderer_vulkan: Fix some missing view formats
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3 years ago |
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compatible_formats.h
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general: Convert source file copyright comments over to SPDX
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4 years ago |
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delayed_destruction_ring.h
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general: Convert source file copyright comments over to SPDX
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4 years ago |
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dirty_flags.cpp
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Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong.
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4 years ago |
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dirty_flags.h
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general: Convert source file copyright comments over to SPDX
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4 years ago |
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dma_pusher.cpp
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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dma_pusher.h
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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fence_manager.h
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renderer_vulkan: allow up to 7 swapchain images
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2 years ago |
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framebuffer_config.h
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nvnflinger: fix name
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3 years ago |
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fsr.cpp
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 years ago |
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fsr.h
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video_core/opengl: Add FSR upscaling filter to the OpenGL renderer
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3 years ago |
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gpu.cpp
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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gpu.h
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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3 years ago |
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gpu_thread.cpp
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Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
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3 years ago |
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gpu_thread.h
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gpu_thread: Use bounded queue
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3 years ago |
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invalidation_accumulator.h
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BufferBase: Don't ignore GPU pages.
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3 years ago |
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memory_manager.cpp
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Use spans over guest memory where possible instead of copying data.
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3 years ago |
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memory_manager.h
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Use spans over guest memory where possible instead of copying data.
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3 years ago |
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precompiled_headers.h
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CMake: Consolidate common PCH headers
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3 years ago |
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pte_kind.h
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video_core: Implement memory manager page kind
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3 years ago |
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query_cache.h
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OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
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2 years ago |
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rasterizer_accelerated.cpp
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Fixes and workarounds to make UBSan happier on macOS
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3 years ago |
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rasterizer_accelerated.h
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Fixes and workarounds to make UBSan happier on macOS
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3 years ago |
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rasterizer_download_area.h
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Address feedback, add CR notice, etc
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3 years ago |
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rasterizer_interface.h
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gl_rasterizer: Implement DrawTransformFeedback macro
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2 years ago |
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renderer_base.cpp
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general: Silence -Wshadow{,-uncaptured-local} warnings
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3 years ago |
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renderer_base.h
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core: frontend: Refactor GraphicsContext to its own module.
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3 years ago |
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shader_cache.cpp
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Fix shader dumps with nvdisasm
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3 years ago |
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shader_cache.h
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Fix shader dumps with nvdisasm
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3 years ago |
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shader_environment.cpp
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Fix typos in video_core
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2 years ago |
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shader_environment.h
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shader_recompiler: use float image operations on load/store when required
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2 years ago |
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shader_notify.cpp
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general: Convert source file copyright comments over to SPDX
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4 years ago |
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shader_notify.h
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general: Convert source file copyright comments over to SPDX
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4 years ago |
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smaa_area_tex.h
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video_core: Integrate SMAA
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3 years ago |
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smaa_search_tex.h
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video_core: Integrate SMAA
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3 years ago |
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surface.cpp
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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surface.h
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gl_staging_buffer_pool: Refactor allocation variables into a struct
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3 years ago |
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transform_feedback.cpp
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Remove memory allocations in some hot paths
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3 years ago |
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transform_feedback.h
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Remove memory allocations in some hot paths
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3 years ago |
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video_core.cpp
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memory: rename global memory references to application memory
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3 years ago |
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video_core.h
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chore: make yuzu REUSE compliant
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4 years ago |